Hi, I'm new to this API/Macro stuff so I apologize for anything in advance... I'm playing a game where status markers should be able to be set to a number greater than 9, which I figure is the limit. Well, at least I couldn't find any good way to reach the tens... I tried using the red marker for units and the blue marker for tens, while using the green marker as a flag. (i.e. applying a stack of a condition, I'd have two markers set for each condition) !token-mod --set statusmarkers|blue:+1|-red|red:0|green {&Select *, +red=9, -green, +bar3="Enemy"}
!token-mod --set statusmarkers|red:+1|green {&Select *, -green, +bar3="Enemy"}
!token-mod --set statusmarkers|-green {&Select *, +green, +bar3="Enemy"} It's working like this, but it's not what I need, because I'm currently using "all enemies" as target. Is there any way to just manually selecting the targets before clicking the macro, or with --ids @{target|1|token_id} @{target|2|token_id} or something like that, but still maintaining the "condition logic" inside " {&Select *, +red=9, -green, +bar3="Enemy"} " ?