I was playing a game last night and we noticed that the players could see the whole map. The walls were still in place on the light layer, but were not blocking light and in some cases were not blocking movement. This was the same for all players so we deduced is wasn't a local browser issue. We managed to carry on and complete the session with the players ignoring anything they might see by mistake. This has been working correctly for many sessions. I have since checked the lighting settings and they had not changed. If I delete one of the existing walls and replace it, the new work works fine. I plan to replace the walls, annoying but not a major task, but I would like to understand what happened so I can avoid it happening again. Has anyone else seen something like this? The last session that this all worked was: 13th August 2026 The session were this was not working was: 19th August 2026