Pro account, 5e and 5.5 sheets loaded. I'm trying to get something working and its sooo almost there, LOL.  I have Temp HP Manager mod installed, and it seems to work with tokens from either sheet (Yay!) when I manually subtract damage from the HP bar (Yay!) but when I update the damage via script (Scriptcards primarily, I tried all the configurable damage methods, but I think in testing I also tried just using Alterbars) and it doesn't trigger the recalculation. I *suspect* in my naivete that the scripts aren't triggering the "on("change:token" condition that Temp HP Manager is looking for. (Or at least isn't triggering it somewhere that TempHPManager can see it.) Is there any way to get the recalculation to trigger when a bar is updated by a script? The eventual goal is either in the turn manager by round, or at least by manually triggered script, roll for Temp HP, assign it to all the players and then use the Temp HP up first when a player gets hit. Then rinse/repeat in a way that works for both the Old and the 2024 sheets. Those sheets are becoming the bane of my existence but I'm really trying to learn what I need to do to get along with them, LOL.