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Aela Viszla, Mandalorian Soldier

1414959113

Edited 1496011206
Aela Viszla CL 11 Medium Near-Human Elite Trooper 2/Gunslinger 1/ Soldier 6/Noble 2 Background Origin: Nar Shadaa Destiny  10; Force 12/12 Init +16 ; Senses low-light vision; Perception +5 Languages Basic, Mando'a, Huttese, Ryl, Lekku, Binary (Understand, not speak), Zabraki, High Galactic _______________________________________________________________________________________________________________ Defenses Ref 33 (flat-footed 31), Fort 30, Will 20 hp 112 ; second wind +26/52; Threshold 32 _______________________________________________________________________________________________________________ Speed 4 squares Melee by weapon +10 Ranged BlasTech DT-12 Heavy Blaster Pistol +14 (4d6+10) or BlasTech DT-12 Heavy Blaster Pistol +15 (4d6+11) in Point Blank  Ranged BlasTech DT-12 Heavy Blaster Pistol +14 (4d6+10 or 4d6+11) and Model 434 "DeathHammer" blaster pistol +15 (3d8+4 or 3d8+5) or Ranged Model 434 "DeathHammer" blaster pistol +14 (3d8+4) or +15 (3d8+5) at PBS Ranged Model 434 "DeathHammer" blaster pistol +9 (3d8+4 Autofire) Ranged Flamethrower +13 (3d6+4 fire, 6-square cone) or +14 (3d6+5) Ranged Flamethrower +11 (3d6+4 fire, 6-square cone) or +12 (3d6+5) and Flamethrower +11 (3d6+4 fire, 6-square cone) or +12 (3d6+4) Base Attack +10; Grapple +16 Atk Options Autofire (Model 434 "DeathHammer" blaster pistol) Dual Weapon Mastery, Dual Weapon Mastery II, Point Blank Shot, Precise Shot, Multiattack Proficiency (Pistols) Special Actions Indomitable, Delay Damage ________________________________________________________________________________________________________________________ Abilities Str 13, Dex 22, Con 13, Int 14, Wis 6, Cha 10 Talents Armored Defense, Wealth, Improved Armor Defense, Indomitable, Second Skin, Multiattack Proficiency (Pistols) Feats Armor Proficiency (heavy, light, medium), Dual Weapon Mastery I, Point Blank Shot, Precise Shot, Shake it Off, Tech Specialist (Starships 21), Weapon Proficiency (pistols, rifles, simple weapons), Dual Weapon Mastery II, Imperial Military Training Primary Skills Athletics(Str) +11, Endurance +11, Initiative +16, Mechanics +12, Perception +5, Pilot +16, Stealth +26 Secondary Skills Acrobatics +11, Deception +5, Gather Information +5, Knowledge (bureaucracy) +7, Knowledge (galactic lore) +7, Knowledge (life sciences) +7, Knowledge (physical sciences) +7, Knowledge (social sciences) +7, Knowledge (tactics) +7, Knowledge (technology) +7, Persuasion +5, Ride +11, Survival +3, Treat Injury +3, Use Computer +7 ________________________________________________________________________________________________________________________ Heavy Beskar'gam with Helmet Package 15,000 cr base + 32,700 + 3000 (template) = 49,700 cr (Armor weighs 16 kg) ( +13 armor, +4 equipment, +1 Max Dex ; Tech Specialist mod: +1 Armor (1000)) Armorplast (900cr) (SAV 43) (half weight) (No upgrade slot) Reflec Shadowskin(20,000cr) (SAV 47) +10 Equipment bonus to stealth (1 Upgrade slot) Vacuum Seals (2000cr) (SAV 47) (1 KG, 10 hours of Life Support) (No upgrade slot) Integrated Equipment (1000) (1 upgrade slot) - Visual Wrist Comm (1300) (CW 66) - ABC Scrambler (SV 52, 3000) - Sound Sponge (FU 102, 3500) Stygian-Triptrismatic Polymer (RE 126) (+1 armor, +2 stealth vs Equipment/Surveillance/Cameras) Helmet Package - Low Light Vision, +2 Perception Model 434 "DeathHammer" Blaster Pistol 650cr base +1065cr = 1725 cr (tech specialist mod; +1 attack(1000cr) with Rapid Recycler (500) and Quick Draw (65cr) BlasTech DT-12 Heavy Blaster Pistol 900cr + 1090cr = 1990 cr (tech specialist mod; +2 Damage(1000cr)) + Quick Draw (90cr) Possessions (68000 credits - 8445 remaining) 2 Flamethrowers, Miniaturized, Quick Draw Power Recharger 100 (Core 139) Credstick with 2950 cr Last edited: September 17, 2016
1414959747

Edited 1495391945
Aela Viszla Near-Human (Silky Skin, Silky Hair, Small Fangs on top and bottom Canines) Level 1: Soldier 1; Str 11, Dex 20(+2 near-human), Con 13, Int 14, Wis 6(-2 near human), Cha 10 (Adult) Talents Armored Defense/Improved Armored Defense Feats Armor Proficiency (Light, Medium, Heavy(Character Bonus)) Weapon Proficiency (Simple, Pistols, Rifles), Dual Weapon Mastery I (human bonus) Skills Athletics, Endurance, Initiative, Pilot, Mechanics, Stealth (from Origin) Level 2: Noble 1; Soldier 1 Feats Linguist [Multiclass] Talents Wealth Level 3: Noble 2: Soldier 1; Feats Tech Specialist (class bonus), Point Blank Shot(Level 3 Character) Level 4: Noble 2 / Soldier 2; Str 12, Dex 21, Con 13, Int 14, Wis 6, Cha 10 Feats: Precise Shot (Class Bonus) Level 5: Noble 2 / Soldier 3; Talents: Second Skin Level 6: Soldier 4 / Noble 2 Feats Martial Arts 1(Soldier Bonus), Dual Weapon Mastery II(Level 6) Level 7: Soldier 5 / Noble 2 Talent: Indomitable Level 8: Elite Trooper 1/Soldier 5/Noble 2 Str 13, Dex 22(+2 near-human), Con 13, Int 14, Wis 6(-2 near human), Cha 10 (Adult) Talent Exotic Weapon Mastery Level 9: Gunslinger 1/Elite Trooper 1/Soldier 5/Noble 2 Feat: Quick Draw Talents: Multiattack Proficiency (Pistols) Level 10: Soldier 6/Noble 2/Elite Trooper 1/Gunslinger 1 Feat: Imperial Military Training Level 11: Soldier 6/Noble 2/Elite Trooper 2/Gunslinger 1 New Ability: Damage Reduction 1
1414962335

Edited 1415237420
Placeholder removed.
And because I'm industrious and stuff, I did the character on the table too =)
Aela, in her armor: Helmet off: Out of Armor entirely (if anyone has a digital that matches the top 2, better yet, otherwise!):
1414970233
Alicia
Sheet Author
Nice... Looking at your sheet made me realize I never took into account max dex for defenses when I built the sheet. Wonder how many people I'd annoy by adding it in to the next update, though really I should probably think about how to go about doing it. Rather hard when you can't do if statements. LOL
1414971121
Alicia
Sheet Author
Your token has been set up. You should be able to change the image by right clicking it and then going through the multi-side options. I ended up lightening up the first two a little. They were a bit too dark and just ended up blending into the background a bit.
1414972037

Edited 1414972077
Alicia
Sheet Author
Hey, while I'm thinking about it. Please put up your math for your equipment (like what you spent for upgrades, etc) Also, don't forget to make a notation as to where non core items, abilities, etc came from
1414974829

Edited 1414975129
Hey, I have all the math done out on the excel spreadsheet (SagaSheet 1.4.6 Ilmion 0.54), and will break it down in an equipment session probably tomorrow, my Toronto Raptors are on soon, and must watch =) I might get some stuff done while their on, though =) The max dex thing on the in game sheet was awkward, but the -3 I think works for the improved armor defense, I'll just have to rework the bonus any time it changes. Also, when you say non-core, do you mean books that arent the Core book? Because I used official WOTC sources only, no house rules except yours =)
1414977583
Alicia
Sheet Author
Poison said: Also, when you say non-core, do you mean books that arent the Core book? Because I used official WOTC sources only, no house rules except yours =) Pulling things not in the Core rulebook. Like using Scum and Villiany. Just want a source reference so I know where to find it at a glance of your sheet rather than having to figure out where it's from with the Index.
No problem, I can do that =)
Ok, breakdown on costs is done (over by 1110 credits, glad I did the breakdown, the spreadsheet wasn't calculating tech specialist correctly) and all none core stuff is updated with page numbers
1414982677

Edited 1414983621
Alicia
Sheet Author
So.... where did you get 35k credits? You get 10K + 1st level starting. Seems you'll be yanking out quite a bit.
1414984654

Edited 1414984675
LOL, I read the starting credits as 3000 + the credits for levelling each level, so 2000 at level 2, 4000 at 3, etc. Yeah, I'll just have a gun and whatever, no Mandalorian armor for me! =)
1414987985

Edited 1414988047
Alicia
Sheet Author
You can still have armor (probably light instead of heavy) just don't go crazy with the mods just yet
1414988560

Edited 1414988737
I sent you a PM about plans I can think of to fix the character I have in mind, with the one thats now on paper =)
1415051945
Alicia
Sheet Author
I've set up a sheet for you here: <a href="https://docs.google.com/spreadsheets/d/1UzMYIAtNi8" rel="nofollow">https://docs.google.com/spreadsheets/d/1UzMYIAtNi8</a>... just in case you want to do some double checking of your math for credits and weight. :) Just pay attention to the sheet you're using.
I feel like you already know me!
1415058887

Edited 1415063972
Reworks in progress, and then, 10 minute background, which no doubt will be more like 2 hour background =) Alrighty, rework, in theory, is complete. Next up, filling in the google doc, which will hopefully work for me =) Wow that was exhausting. I just hope its over =)
Step 1 : Write 5 background and concept elements that you feel are important to your image of the character. These can be a concept overview, a list of important life events, a physical description, a personality profile...whatever you need to get an image in your mind. 5 is just a minimum...more elements are encouraged! 1) Aela has fought in over 2 dozen battles with her cadre of Soldiers, and her second in command, Ralla, a Twi'lek of some ill repute. 2) Aela loves to drink, gamble, and otherwise get up to no good whenever she's off duty 3) Aela has fought the forces of the Jedi General, Revan on 4 different occasions, managing 3 draws and an unfortunate loss, where much of her company got caught between Revan's forces, many did not make it 4) Part of the Viszla Clan, Aela and her sister Dara have been fighting since birth, but not each other. Aela has broken more than 1 nose defending her sister's honor. 5) A shock of red hair underneath her Mandalorian helmet, Aela is a attractive and dangerous. She exudes an air of excitement and tension both. Step 2 : List at least two goals for the character. At least one of these goals should be one that the character has, while another should be one that you, as a player, want to see developed over the course of the game. 1) It would be awesome to fight, and defeat, Mandalore, and become Mandalore the Incorrigible. 2) I'd love to have further opportunities to upgrade Aela's armor, making it even more of a signature. Step 3 : List at least two secrets about your character. One is a secret the character knows, one is a secret that involves him but that he is not actually aware of yet. This will help me in creating plots that center around your character. I will also be creating a third secret which you as a player will not be aware of, so expect some surprises! 1) Aela secretly wishes she understood the force, or was capable of using it. 2) The attack by Revan that crushed half of her forces was in fact a betrayal of her by a rival clan of honorless dogs. 3) Step 4 : Describe at least three people that are tied to the character. Two of them are friendly to the character, one is hostile. If you like, you can include an enemy of yours here as well, so I have an instant NPC nemesis to throw at you. 1) Aela's second in command, Ralla, is also her on again off again lover. Aela cares about her a lot, but expects to die any day, and doesn't want Ralla tied down like that. She constantly pushes her to find someone she can "Grow old with". 2) Aela's sister, Dara, is her favorite person, aside from Ralla, in the world. She loves her sister a lot, and sends messages to her whenever she's between campaigns. 3) Brethak, from Clan Ydren, is the betrayer who caused Aela's company all the issues. It is not the first time he has interfered, although she doesn't know about this latest betrayal. Step 5 : Describe three memories, mannerisms, or quirks that your character has. They don't have to be elaborate, but they should provide some context and flavor. 1) Aela sometimes twirls her Deathhammer pistol when she's thinking, or idle. 2) Aela remembers the sounds over the comms as her soldiers couldn't escape the ambush fast enough, and died with comms open. 3) Aela never leaves alcohol in the glass or bottle she's drinking from.
1415069307
Alicia
Sheet Author
Hm.. I had added Step 6 but now realize there was already a secrets step. Oh well.
I sent you extra secrets, just for you to know =)
Alright, I am done tweaking, I have everything in that I want. I might buy a couple of pieces of regular gear and stuff, but no more fooling with the armor and guns.
1415240937
Alicia
Sheet Author
Poison said: Alright, I am done tweaking, I have everything in that I want. I might buy a couple of pieces of regular gear and stuff, but no more fooling with the armor and guns. Are you sure? I think you've said that once already :)
*laugh* for real!
just gonna say this looking at your armor....Dafuq, is that armor or is it a droid you were like silence of the lambs?
1415285533
Alicia
Sheet Author
Poison said: Level 1: Soldier 1; Str 11, Dex 20, Con 13, Int 14, Wis 6, Cha 10 (Adult) Talents Armored Defense/Improved Armored Defense Feats Armor Proficiency (Light, Medium, Heavy*) Weapon Proficiency (Simple, Pistols, Rifles), Dual Weapon Mastery I (human bonus) Skills Athletics, Endurance, Initiative, Pilot, Mechanics, Stealth (from Origin) Level 2: Noble 1; Soldier 1 Feats Linguist [Multiclass] Talents Wealth Level 3: Noble 2: Soldier 1; Feats Tech Specialist (class bonus), Point Blank Shot Talents Juggernaut Level 4: Noble 2 / Soldier 2; Str 12, Dex 21, Con 13, Int 14, Wis 6, Cha 10 Feats: Precise Shot (Class) Level 5: Noble 2 / Soldier 3; Talents: Juggernaut Level 6: Scout 1 / Soldier 3 / Noble 2 Talent Improved Stealth [Reroll on stealth, must keep] Feats Zero Range Current Level Plan: Level 7: Scout 1/Soldier 4/Noble 2 Feats: Martial Arts I Level 8: Scout 1/Soldier 4/Noble 2/Elite Trooper 1 Talents: Exotic Weapon Mastery Level 1: Looks like you jipped yourself out of skill Soldier skills 7 = 3 + 2 Int + 1 human racial + 1 origin background Level 3: You've added a soldier talent (Juggernaut). which I think you just forgot to remove the line since you do have it further down at the appropriate level.
1415315730

Edited 1415320783
Level 1 is fixed, (no human bonus skill) and level 3 is fixed now, forgot to remove that in the rework when noble was added =)
Gerard P. said: just gonna say this looking at your armor....Dafuq, is that armor or is it a droid you were like silence of the lambs? Aela's both a Mandalorian and a grease monkey =)
1415471129

Edited 1415480024
Alicia
Sheet Author
I was looking at your talents. Long Stride is good only if you're wearing light or no armor, which means while wearing your armor your speed will be 4 sq, or 8 sq when not. If you were looking at juggernaut to negate the reduced speed, that's only if you're running (allowing you to run 4x speed instead of 3x in heavy armor).
If it isn't too presumptuous of me, I'd like to offer my advice: Just ditch the talent and replace it with something else. Your armor is modified with an Arakyd jet-pack with 6 charges. Most of the time you'll be mowing guys down at range. If you really need to close range quickly, you can just fire the boosters on the Hush-about and quickly close to melee (or maneuver around to the flank or rear).
Whats long stride?
1415510290

Edited 1415510360
She may have mean the post for another character. Now that I look at your level plan, I don't see it listed. 8P Edit: Or perhaps she was suggesting Long Stride as a replacement for Juggernaut. I don't know.
1415511732

Edited 1415511811
Not sure. The spreadsheet I used counted Juggernaut as no speed penalty, upon re-reading the talent from the book, its clear Juggernaut is for running only, so I did swap it for a talent I had a lot while playing with it, Jet Pack Training. Also, I have an improved generator in the armor, so the jet pack can run a lot longer than its 6 charges =)
I think that's the better way to go, given what your armor can do.
1415545704

Edited 1415545781
Alicia
Sheet Author
I think you'll be happier with that talent :) It opens you up to a lot of possibilities with the jet pack. Don't forget to notate where it came from.
Yeah, strafe + Jet pack = fun times =)
1433136221

Edited 1433138127
Medium near-Human soldier 5/scout 2/elite trooper 1 Init +15; Senses Perception +2 Languages Basic, Mando'a, Huttese, Ryl, Lekku, Binary (Understand, not speak), Zabraki, High Galactic Defenses Ref 28 (flat-footed 26), Fort 28, Will 18 hp 92; second wind +23/46; Threshold 28 Speed 4 squares Meleeby weapon +8 Ranged DT-12 heavy blaster pistol +12 (4d6+10) or Ranged DT-12 heavy blaster pistol +10 (4d6+10) and Model 434 "DeathHammer" blaster pistol +10 (3d8+4) or Ranged Model 434 "DeathHammer" blaster pistol +14 (3d8+4) or Ranged Model 434 "DeathHammer" blaster pistol +9 (3d8+4) with autofire Base Atk +7; Grp +13 Atk Options Autofire (Model 434 "DeathHammer" blaster pistol), Dual Weapon Mastery , Point Blank Shot , Precise Shot Special Actions Indomitable Abilities Str 13, Dex 22, Con 13, Int 14, Wis 6, Cha 10 Special Qualities Delay Damage Talents Armored Defense, Improved Armor Defense, Indomitable, Mandalorian Glory, Second Skin, Wealth Feats Armor Proficiency (heavy, light, medium), Dual Weapon Mastery I, Dual Weapon Mastery II, Linguist, Martial Arts I, Point Blank Shot, Precise Shot, Tech Specialist, Weapon Proficiency (pistols, rifles, simple weapons) Primary Skills Climb +10, Endurance +10, Initiative +15, Mechanics +11, Pilot +15, Stealth +25 Secondary Skills Acrobatics +10, Deception +4, Gather Information +4, Jump +5, Knowledge (bureaucracy) +6, Knowledge (galactic lore) +6, Knowledge (life sciences) +6, Knowledge (physical sciences) +6, Knowledge (social sciences) +6, Knowledge (tactics) +6, Knowledge (technology) +6, Perception +2, Persuasion +4, Ride +10, Survival +2, Swim +5, Treat Injury +2, Use Computer +6 Possessions DT-12 heavy blaster pistol (tech specialist mod; +2 damage) with Pulse charger, Model 434 "DeathHammer" blaster pistol (tech specialist mod; +1 attack) with Rapid recycler, Stygian-Triprismatic Polymer heavy beskar'gam (+12 armor, +4 equipment; tech specialist mod: +1 Reflex Defense) with shadowskin, reflec and integrated equipment, 1 slot