Roll20 uses cookies to improve your experience on our site. Cookies enable you to enjoy certain features, social sharing functionality, and tailor message and display ads to your interests on our site and others. They also help us understand how our site is being used. By continuing to use our site, you consent to our use of cookies. Update your cookie preferences .
×
Create a free account

Dark Heresy 2E sheets still broken after 1 week, creator aware of issue?

1415287827

Edited 1415287880
I saw that someone posted about this about a week ago, of course I don't expect the creator to drop whatever he/she is doing and rush to fix it. I just wanted to know if the creator is aware and working on it, or if someone else is working to fix it/contact the creator about it! I just really like the sheet and thought it was a shame that it suddenly was broken! Edit - It is of course the skills that I am talking about. Them not pulling the correct information and just rolling d100
1415301411
Kevin
Pro
Sheet Author
API Scripter
You should check here. If the issue you're talking about isn't listed, submit one so that the creator or someone else can look into it. <a href="https://github.com/Roll20/roll20-character-sheets/issues" rel="nofollow">https://github.com/Roll20/roll20-character-sheets/issues</a>
I fixed the issue as soon as it was brought to my attention (15 days ago). The only reason why it is still broken is because my update to the character sheet was not yet approved by the roll20 staff. Every change to a character sheet (including changes made by the original creator, or new sheets) needs to be looked at by the roll20 people. It is a good way to make sure the sheets are not modified few times a day by random people. What it does not allow for is a quick response to new found bugs and problems.
Thanks for the update Daniel, I can only imagine that such a long review process is frustrating. I sent to a tweet regarding the issue to @roll20app, unfortunately DH 2E is relatively new (and fantastic) so they may not be aware of the effect the character sheet issue is having on their customers. I'd suggest a few well mannered tweets to bring it to their attention.
They are going to take a look at it tomorrow morning, I just got this response over twitter @ Zazwon Hmm...we'll take a look at that first thing tomorrow morning.
It should be fixed now.
It is not really fixed. The skill check macro now displays the target number then the result of a d100 roll. This is a decent fix for now but it is not the fix we were looking for. Before the sheet got broken the skill macro would output the result in degrees of success. The actual math was something like target number - d100 . So if we got a negitive number then we know we failed by that ammount and a positive number would show that we suceeded by that ammount.
Yeah. But the new rules for degrees of success don't work that way. Now it is 1 degree of success If you are under the target number. You get additional degrees of success based on the tens digit. Example: Target: 64 Roll: 39 = 4 Degrees of Success (1+(6-3)). The old skill roll was based on the Dark Heresy first edition rules and did not correctly represent the new system. If you can work out formula that would work with the new system I will implement it.