Hey guys, I'm having a little trouble doing something with a macro can you give me a few tips? Is what I'm trying to do even possible? I'm playing GURPS, and I want to automate a few dice rolls I'm making a lot of since I take forever calculating things every time. The macro I've come up with so far is this: [[0-3d6 GURPS dice + (( 19 + 4+(?{range modifier|1}-1)+?{size modifier|0}+?{prediction shot|0}+?{all out attack|0}+?{any other modifiers|0} )) dice modifiers ]] degrees (bolded brackets and stuff included for highlighting only) this only gives the dice result and I think might be a bit opaque to the rest of the group, so what I *want* to do is something like this: Rolling vs [[19 base skill + (( 4+(?{range modifier|1}-1)+?{size modifier|0}+?{prediction shot|0}+?{all out attack|0}+?{any other modifiers|0} )) dice modifiers ]], [[0-3d6+ *RESULT OF THE FIRST MACRO* ]] degrees of success I thought about maybe writing the result of the first macro to an entry in the turn order and seeing about ways of reading that with the second, but I'm not sure if that is possible. E: I'm realizing that this might not be the correct forum to be posting in, if you want to direct me to somewhere more appropriate I'll move over there.