John W. said: This is my first time making a character sheet, so...what kind of instructions do you need? What should I include? It varies by game. You can look at the existing sheets to get an idea of what others have done. Some don't really put anything (BFRPG has "Sheet for Basic Fantasy RPG." for example), some have a simple short description of what the sheet is capable of, some list the available attributes, and some have instructions for how to use the sheet, especially if you need to do anything extra. The instructions are rendered with Markdown , which you can test here if you don't have confidence in your own capability writing it. (Although I don't think images work.) If you want to insert a new line in the instructions for a sheet, use \n for the newline character. (A new paragraph in Markdown is two newlines, so you'd use \n\n.) Compare the instructions in my DFRPG/sheet.json: "instructions": "This sheet is multipurpose, fulfilling the needs for player and non-player characters, as well as for city-building. For a journal entry used in city-building, only the tabs \"City\", \"Locations\", and \"Faces\" need to be used. Fully-realizzed characters such as PCs will need the \"Character\" page, and the \"Worksheet\" page is provided to assist in character creation.\n\nInput fields which are not within repeating sections will display the attribute as a tooltip when hovering your mouse over them. For example, hovering your mouse over the Player box will display `@{player}`. This is also true of the six roll buttons on the character sheet, which will display the ability you have access to (eg, `%{superb}`). Not shown on the sheet, but available for use in macros, are the abilities `%{poor}` and `%{terrible}`.\n\nAttributes located within repeating sections do not have tooltips, because accessing them from macros is not officially supported by the system at this time." to the rendered instructions for Dresden Files RPG: This sheet is multipurpose, fulfilling the needs for player and non-player characters, as well as for city-building. For a journal entry used in city-building, only the tabs "City", "Locations", and "Faces" need to be used. Fully-realizzed characters such as PCs will need the "Character" page, and the "Worksheet" page is provided to assist in character creation. Input fields which are not within repeating sections will display the attribute as a tooltip when hovering your mouse over them. For example, hovering your mouse over the Player box will display @{player} . This is also true of the six roll buttons on the character sheet, which will display the ability you have access to (eg, %{superb} ). Not shown on the sheet, but available for use in macros, are the abilities %{poor} and %{terrible} . Attributes located within repeating sections do not have tooltips, because accessing them from macros is not officially supported by the system at this time. (and now I see a typo in my instructions >.>)