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Exalted Dice: Variable Success Value per Number

In Exalted players roll d10s for everything. The dice uses a standard target number system to determine success. The difference is that rolling a 10 counts for two successes. At the moment Roll20 does not have any sort of way to replicate this that I have found. So I was wondering if it would be possible to add the option to for instance change the success value on a per number basis or something to simulate that.
+1.