Just a heads-up. I've made some additions/changes to the AD&D 1e sheet. Big thanks to Gozer the Gozerian for his help and suggestions as well as other's that have posted to the character forum. Please use this thread to post your comments, suggestions, and questions so that we can keep things tidy and productive.
I've tried not to make any additions or modifications that are too drastic from the original design or that would/could break the sheet.
Some highlights:
Added titles to all fields and sheet-rolls so that you can hover to see the attribute or sheet-roll name.
Added a few new attributes to the sheet:
Hit Dice: @{HitDice}
(for your monster needs. This is a text field so you may enter the obscure 1+1, 1d4+1, etc.)
Gender: @{Gender}
Repeatable Weapons section:
(
note: ALL repeatable item fields should have something entered, even "0" to prevent chat errors.) Repeatable items attributes do not show up in the Abilities and Attributes section of the Journal. They are hidden attributes. To reference a repeatable item attribute directly for macros, just substitute the "X" for the row number of the weapon/attack. Row numbers begin with 0.
Weapon Type: @{selected|repeating_weapon_X_WeaponName}
To-Hit Bonus: @{selected|repeating_weapon_X_ToHitBonus}
(user should enter the MeleeBonus or RangedBonus modifier depending on the weapon type and this is included in the attack macros)
Magic Bonus: @{repeating_weapon_X_MagicBonus}
(this is included in the attack macros for attack and damage)
Damage Bonus: @{repeating_weapon_X_DmgBonus}
Speed: @{repeating_weapon_X_WeaponSpeed}
(some people may use weapon speed)
Damage vs S-M: @{selected|repeating_weapon_X_DamageSmallMedium}
Damage vs L: @{selected|repeating_weapon_X_DamageLarge}
Rate of Fire: @{selected|repeating_weapon_X_RateOfFire}
Range: @{selected|repeating_weapon_X_Range}
Encumbrance: @{selected|repeating_weapon_X_Encumbrance}
Added 6 Attack buttons that link to the first 6 repeatable weapons (0-5). These button macros cannot be changed since their macros are hard-coded into the sheet, but the buttons can be drag/dropped to the macro quick bar and can be referenced for other macros.
I may add repeatable attack buttons as well that will allow the user to modify the macro text...
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Added Roll Templates:
General: &{template:general} {{name}} {{subtag}} {{key}} {{value}}
(Use the format {{anything=foo}} in your macros and they will display as a formatted two-column row item)
Attacks: &{template:attacks} {{name}} {{subtag}} {{attack1}} {{attack2}} {{attack3}} {{attack4}} {{damage1vsSM}} {{damage2vsSM}}{{damage3vsSM}} {{damage4vsSM}} {{damage1vsL}} {{damage2vsL}} {{damage3vsL}} {{damage4vsL}} {{ToHitAC-10to0}} {{ToHitAC1to10}}
(Used to display attacks, damage, and /w gm the To Hit Armor Class table from the attacker's sheet for a quick reference of the target AC)
The default sheet-roll attacks for the first 6 attacks are for a single attack roll.
example of the first attack button row item,
Attack 0;
/me attacks!
&{template:attacks} {{name=@{selected|token_name} }} {{subtag=@{selected|repeating_weapon_0_WeaponName} }} {{attack1=[[1d20 + @{selected|repeating_weapon_0_ToHitBonus|0}[BON] + @{selected|repeating_weapon_0_MagicBonus|0}[MAG] + ?{To Hit Modifier?|0}[MOD]) ]] }} {{damage1vsSM=[[@{selected|repeating_weapon_0_DamageSmallMedium} + @{selected|repeating_weapon_0_DmgBonus}[BON] + @{selected|repeating_weapon_0_MagicBonus|0}[MAG] + ?{Damage Modifier?|0}[MOD] ]] }} {{damage1vsL=[[@{selected|repeating_weapon_0_DamageLarge} + @{selected|repeating_weapon_0_DmgBonus}[BON] + @{selected|repeating_weapon_0_MagicBonus|0}[MAG] + ?{Damage Modifier?|0}[MOD] ]] }}
/w gm &{template:attacks} {{name=@{selected|token_name} }} {{subtag=To Hit Armor Class}} {{ToHitAC-10to0=@{selected|THAC-10}|@{selected|THAC-9}|@{selected|THAC-8}|@{selected|THAC-7}|@{selected|THAC-6}|@{selected|THAC-5}|@{selected|THAC-4}|@{selected|THAC-3}|@{selected|THAC-2}|@{selected|THAC-1}|**@{selected|THAC0}**}} {{ToHitAC1to10=**@{selected|THAC0}**|@{selected|THAC1}|@{selected|THAC2}|@{selected|THAC3}|@{selected|THAC4}|@{selected|THAC5}|@{selected|THAC6}|@{selected|THAC7}|@{selected|THAC8}|@{selected|THAC9}|@{selected|THAC10} }}
Although the sheet's attack row button's only use a single attack, you can append additional attacks/damages/queries using your own custom ability macros.
I'll post an example of a custom ability macro with all 4 attacks later.
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Added Hide/Show of the Thief Skills section
Added sheet-roll's to all Thief Skills
I think that's about it. The pull is up on Git, should have the update for the sheet this week.
I'll post a couple example macros next.
Cheers