I emphasize using macros whenever possible, because it will speed things up as well. Using the roll20 bells and whistle stuff essentially. For DM : This could help you with making initiative rolls on mobs. /roll 1d20+?{Modifier?}&{tracker} OR [[d20+?{Modifier?}&{tracker}]] - Whenever you hit this macro(with your target selected), a "Input Value" box will appear, all you do is type in the numerical value, and boom, done. OR /me @{selected|token_name}[[d20+@{selected|bar2}&{tracker}]] The above would require you to put the dex bonus into one of the token creatures bar's and then you can change the 'bar2' to the appropriate one, but it will pull the number you typed in. This is really useful for groups of monsters, like goblins if you want to give each one an initiative order. ALSO: For a double variable Macro for attack/dmg: The attack roll is [[1d20+?{Modifiers|0}]] to hit The damage on hit is [[?{Damage Roll}]] damage - Two separate boxes would pop up, one for the -to hit- multiplier(IE: 7, or -1 for negatives), and the second for the dmg value IE: 1d8+4 For Players: These macro's make the numbers self-adjusting to your proficiency bonus(PB), and your main attack stat bonus. Any further bonus', or magical weapon properties and such need to be added manually. As long as you keep your character sheet up to date, the stats will adjust accordingly. Just one example if you're using a great sword, and have the 'Great Weapon Fighting' skill. Macros can also have self adjusting numerical values, but they have to be made inside your character sheet, in your 'Attributes & Abilities' tab (or else they wont read from your character sheet values). Attack with great sword, GWF skill /me makes his attack! [[d20+@{PB}+floor((@{strength}-10)/2)]]|[[d20+@{PB}+floor((@{strength}-10)/2)]] vs AC! [[2d6ro<2+floor((@{strength}-10)/2)]] damage! <---The macro basically reads Reroll Once if a die lands on 2 or less. It does not sum up the highest value. Add [[2d6ro<2]] if it crits! Rogue attack example: /me stabs his opponent with his Rapier! [[d20+floor((@{Dexterity}-10)/2)]]+@{PB}]]|[[d20+floor((@{Dexterity}-10)/2)]]+@{PB}]] Vs AC! Deals [[d8+floor((@{Dexterity}-10)/2)]] damage! Add [[d8]] if it crits! Add [[xd6]] for sneak attack! Personal Example: Melee-Attack /me attempts to remove a limb from his enemy! [[d20+@{PB}+floor((@{strength}-10)/2)]]|[[d20+@{PB}+floor((@{strength}-10)/2)]] vs AC! Deals [[D8+floor((@{strength}-10)/2)]] damage! Add [[D8]] if it crits. Add flavor text, make it cool. If you want help, let me know, ask below and I can probably write you up the appropriate macro. Happy holidays all.