Trouble is afoot in Aelhollow... Recently, there have been increased signs and sightings of creatures roaming the countryside, as if driven out of their homes, or forced to do some bidding that they cannot resist. There have also been signs of the local ruins, Mistmoor and Dragonsbreach, stirring up, as if someone was intentionally poking through them... The Lord of Bluehill has sent out messages all around Aelhollow, looking for adventurers who will answer his call. They are to head for Bluehill immediately, so that he may inform them on what they are to do. Will you answer this call? And if so, this is where your journey begins... ________________________________________________________________________________ Trouble in Aelhollow is a campaign I have had in mind for quite a while now and have just recently started creating the world for it. Most of it will situated in Aelhollow, the mainland of the continent, but there will occasions called for where you will need to go to places such Northshore to the north, how ironic, Elfmarsh to the south west and Shadowwyn to the south east. I can run this campaign on Saturdays from around 2:00-2:30PM AEST to around 7:00PM AEST, so for roughly around 5 hours. I'm also hoping to try and do this campaign weekly, if not, then I can do every fortnight. Players will also be starting from first level. Two more things. We will be using Skype, audio only, so once all the players are together, I'll send you my Skype so that we can get all of that organised and if you aren't particularly familiar with the rules of D&D, I can give you a quick rundown before the game is schedule to start. Please feel free to contact me if you are interested in joining the campaign, and I look forward to seeing you at Bluehill and if you are interested, follow this link: <a href="https://app.roll20.net/campaigns/details/648338/trouble-in-aelhollow" rel="nofollow">https://app.roll20.net/campaigns/details/648338/trouble-in-aelhollow</a>