Thanks to the survey respondents so far! Note I've posted 3 survey threads today so far. There are more to follow. Try to answer them all, reading from the Top post to get the questions. All -- Remember that in this campaign, the DM's knowledge of your character feeds back into the possibilities in the game world, and vice versa. It is a conversation. We all collaborate, summarize, listen, respond, and make a thoughtful continual character development and saga. It's a story created together, about your character, in my world, discovering the setting and finding the adventures together. Jack -- Agreed. I'm hoping to meet up with you this week and play some episodic origins, an introductory solo run for your PC. If there's time to do it, I'm hopeful we can do this, but I also should attend to bringing others' PC's up to the same level of completion as yours. Don't worry about the physical PHB. You'll do fine with the PDF and Purpleworm site. flutic -- good update. Let's push those things along, including, bug me for a time to meet, or hit me with questions on PM, or enter the game table if you think I'm online. Do Not use the extra attributes (under Player's Option button near ability scores, nor the "Attributes & Abilities" tab along the top). DO use the normal Player's Handbook 6 ability scores, PLUS ADD one more ability: PERCEPTION score in the notes right below Charisma. NWP's you need to figure out what you want, and I will look at your list and approve them and discuss any finer points. I'll help you, I'll figure out how many NWP slots you get to spend (Your class Mage gives you 4 NWP to start, your INT 17 gives you +6 NWP slots... so you have 12 total NWP slots to spend). You can put "Sign language" for free because you're a Kenku and they can do a form of sign language in lieu of verbal speech. You can also go ahead and put "Kenku to Kenku telepathy" here (no cost in slots), even though it's not an NWP, it's a racial ability, but this is where we keep track of Languages because adding languages costs NWP slots. You can also put "Read Magic" here for free, as a Mage ability in this campaign. Since you're a specialist mage and don't have a Kit, there's no other free NWP's that I can think of, so spend your 12 NWP slots on whatever you like, and ask me any questions about this. Equipment is on-your-own. Please work on that, when you have time, then I'll review & approve everything. Spellbook - proceed as discussed (by the way Jack did it for his PC already and it's fun), choose your Top 15 most-wanted spells. Then we will meet, and give you a % chance to start Learning some of those from the top of your list, rolling. I'll help you prioritize them and audit them once you list your batch of 15 favorites. Remember to only choose from Schools Of Magic that you can access, skip spells from your Opposition Schools. Maxx -- thanks for helping Jack in regards to book sources. But what about your PC! Answer the Survey, my friend. Let's organize your character creation status, hammer out any questions, get it ready for game day. Other Players -- respond to the surveys when you can! There is a proposed game-session time posted (NEXT MONDAY), which may be adjusted, depending on the survey responses and status of everyone's characters, and scheduling availability.