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Creating a map for flying combat?

January 22 (10 years ago)

Edited January 22 (10 years ago)
I have a few flying enemies coming up in my game and I was wondering how people on here have gone about dealing with the three dimensional hot mess that is fighting against flying monsters or even worse completely in the air. I'm a little clueless and I wanted to know if there was a clever solution for it.
January 22 (10 years ago)
Gen Kitty
Forum Champion
If you're familiar with the 'status icons' available for tokens, common usage seems to be the wings&halo icon, with a number representing squares, or using it twice (or three times) for double (and triple) digits in feet/yards/whatever.

If you're not familiar the 'status icons' available for tokens, fire up your game, put a token on the board, and then click it. You'll get two icons showing up below the token, click on the LOWER icon. This will open up the status icons. Click on one to place it, OR hover your mouse over the one you want to place and press a single digit number and that will place the icon with that number.
Gen, is there a way to use a single status icon more than once on a character? Clicking on the status icon toggles it on and off for me.
January 22 (10 years ago)
Gen Kitty
Forum Champion
Well, foo. Even with numbers, you can still only have one instance of the status icon. I have a vague memory of a screenshot that showed multiple of the wings&halo on a token to denote altitude. Meh!
January 22 (10 years ago)

Edited January 22 (10 years ago)
There is an API script called !flight (https://github.com/Roll20/roll20-api-scripts/tree/... that handles this case. There are further details on the wiki about this script.

https://wiki.roll20.net/Script:Flight

Note: The above are a mentor features, so if you are not a mentor, then the only thing you could do is use multiple status icons, which of course is not optimal.

I can't recommend having a mentor enough, there are just so many cool things you can do, and so many cool people in the community that help with custom scripts/sheets/etc...


January 22 (10 years ago)
Ben H
KS Backer
If you want multi-digit numbers the best non-API option seems to be using the coloured circle icons with a number in each one (i.e. use a red circle for hundreds, blue for tens and green for units).
January 22 (10 years ago)
Lithl
Pro
Sheet Author
API Scripter

Kevin said:

There is an API script called !flight (https://github.com/Roll20/roll20-api-scripts/tree/... that handles this case. There are further details on the wiki about this script.

https://wiki.roll20.net/Script:Flight

Note: there is a bug in this script on the repo. Pull request #15 resolves it. Sorry for the inconvenience!

January 22 (10 years ago)
Gen Kitty
Forum Champion

Brian said:

Kevin said:

There is an API script called !flight (https://github.com/Roll20/roll20-api-scripts/tree/... that handles this case. There are further details on the wiki about this script.

https://wiki.roll20.net/Script:Flight

Note: there is a bug in this script on the repo. Pull request #15 resolves it. Sorry for the inconvenience!



Brian, can you translate that into English For The Non-Programmer, as in, what it is people need to do to have the non-bugged script? :)
January 22 (10 years ago)
The Aaron
Pro
API Scripter
On line 50, change the args0 to arg0.