First, let me say Roll20 is shaping up to be a pretty awesome tool and is likely to be very useful to me and my group. One thing I would like to see beefed up a bit is the drawing toolset. There've been some threads about this, but most/all of them seem to be closed, so I thought I'd compile a list of features I'd like to see. I'm coming from a "map drawing" mindset here. In descending order of importance to me personally: 1) Snaps at 90 degrees of rotation - or, better, a command to edit the rotation value numerically (it's stored somewhere). 2) "Containing" and "Intersecting" selection modes. Many drawing tools have two different ways to draw a selection box (usually determined by if the box is drawn from the left or from the right). However it's implemented, it's *awesome* to be able to say "select everything entirely in this box" and also "select everything that has some part inside this box". 3) Fix grouping/selection with polygons (this is really a bug: if I group multiple things, often one of them gets put at the UL corner of the map). Meanwhile it's impossible *not* to select a polygon, but really hard *to* select a rectangle. 4) Keyboard shortcut (preferably shift/ctrl/or alt) for fixed aspect ratio on rectangles/ellipses (i.e. make it easy to create squares and circles of arbitrary size). 5) Keyboard shortcut for symmetric/asymmetric resizing of shapes (circles, rectangles) 6) Arcs. 7) "Snap to nearby object" mode in addition to "snap to grid". Anyway, keep up the good work. After trying a few maps, I'm not sure I'll be laying out vector maps again anytime soon, but these would be very helpful if I did!