
Car'naxes, Superior Minion of Chaos GM Note: this Minion was formerly a long running PC and is significantly better than standard Greater Minions. As such the minion is effectively a superior minion see Tome of Excess for details. Armor + TB = 11 Characteristics : BS WS S T Ag Int Per WP Fel 44 28 31 31 39 38 31 35 39 Corruption: Ten Points away from being reduced to a Chaos Spawn. Equipment : carapace armor, scrap Code generator, data slate, and combi-tool. Gifts of the Gods : Mechanoid, Slayer Limb (Hrud Fusil: Range 200m, ROF S/--/--, Damage 2d10E, Pen: 3, Clip N/A; Blast (6), Gyro-Stabilized: never
counts its target as being farther than Long Range , Inaccurate, Recharge, Overheats, Primitive (7),
Volatile: Zealous Hatred rolls are open ended and use a d10 instead of a d5 , Warp Weapon), and Strange Voice Loyalty: Wouldn't You Like to Know? Movement : 3/6/9/18 Skills : Common Lore (Adeptus Astra Telepathica, Calixis Sector, Eastern Fringe, Gothic Sector, Imperial Creed, Sabbat Worlds Sector, Scarus Sector, and Tech), Dodge, Forbidden Lore (Archaeotech, the Horus Heresy/Long War), Linguistics (Low Gothic, Techna-Lingua, and Tau), Logic, Tech Use +10, Trade: Armorer Talents : Ancient Warrior, Armor Monger, Binary Chatter, Die Hard, Enemy (Adeptus Mechanicus), Exotic Weapon Training (Hrud), Mechandentdrite Training (utility), Mutant (3), Peer (Demiurg), Sycophant, The Quick and the Dead, Total Recall, Weapon Training (Las, Plasma) Traits : Amphibious, Machine (1), Size (1; Hulking), Unnatural Strength (+2), Unnatural Toughness (+2). Wounds : 8 Superior Minion of Chaos Tier : 3 Prerequisite : Fellowship 55, Infamy 60 Alignment : Unaligned Through various means, the character has acquired a Superior Minion. Such a Minion may be almost as powerful as the character, and is capable of improving as its abilities are tested in the pursuit of the character’s dark designs. The character must be wary, for such creatures may be loath to accept orders.