@Smuff: There is something you can do. It requires a bit of technical savvy, but is extremely effective. If you do this, you will want to keep a note in a prominent place telling you what you did so you can undo it later. I don't say this to scare you, just so you have a record because it's off the beaten path, and no one will ever think to look for it to fix your sound issues if you ever ask for help. Details: Sound files are streamed from a different server than the Roll20 server: cf-media.sndcdn.com You can configure your local computer to believe that it is that server, and thus those client initiated requests will go to your local computer, and fail. You will see an error like this in the console whenever music or sound effects are attempting to play, but you can safely ignore it: GET <a href="https://cf-media.sndcdn.com/kLN3YuElPYVA.128.mp3" rel="nofollow">https://cf-media.sndcdn.com/kLN3YuElPYVA.128.mp3</a>?... net::ERR_INSECURE_RESPONSE You'll need to add this line to a file to tell your networking system to route all traffic for cf-media.sndcdn.com to the local computer (localhost: 127.0.0.1): 127.0.0.1 cf-media.sndcdn.com On Mac or Linux, you need to edit your /etc/hosts file. You'll need to do that as the super user. If you're on a pre-Windows 8 version of windows, it's c:\WINDOWS\system32\drivers\etc\hosts ( Source: <a href="http://blog.kowalczyk.info/article/10c/Local-DNS-m" rel="nofollow">http://blog.kowalczyk.info/article/10c/Local-DNS-m</a>... ) If you're on Windows 8, you have more to do: <a href="http://www.howtogeek.com/122404/how-to-block-websi" rel="nofollow">http://www.howtogeek.com/122404/how-to-block-websi</a>... To allow the sound again, just remove that line from whatever file you put it in.