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Pathfinder Rage Maco

Here is my question. I am pretty new at using Roll20 and I am still learning the language for macro's. Right now we are using the basic Pathfinder character Sheet in Roll20 and I am wondering how to make a macro that adds the changed of a Barbarians Rage to the proper areas. Is this possible?
If you mean a macro to change the values on the character sheet, unfortunately no. The Macro system can't store or change any values saved on your sheet or tokens. The only thing Macros can make changes to is the Initiative roll. That being said, if you're using your own macro something like [[ 1d20 + @{STR} + @{BAB} ]] you can use a 0 or 1 flag in a Roll Query. + (?{Raging?|0} * 2 ) where "2" is however many point of Strength Rage gives you. ex: [[ 1d20 + ( @{STR} + (?{Raging?|0} * 2 ) ) + @{BAB} ]] That would prompt you for " Raging? " and you would enter a 0 if no, 1 if yes. It would then multiply your response by 2 and it to STR. If you're not raging, you're adding 0 to your strength (no change). If you are raging, it adds 2. ...Modify to whatever your Str bonus actually is from raging.. I haven't played Barb in years. This is also just a snippet, there's more you would add to the macro to be Pathfinder accurate
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Edited 1423530977
Hey, buddy, I made this macro: /me swings [[1d20 +@{selected|attk-melee}+@{selected|repeating_weapon_0_masterwork}+@{selected|repeating_weapon_0_enhance}+@{selected|repeating_weapon_0_attack}+(@{selected|rage-toggle}*2)]] (Crit [[0d0+(@{selected|rage-toggle}*2)+@{selected|repeating_weapon_0_crit-target} +@{selected|attk-melee}+@{selected|repeating_weapon_0_masterwork}+@{selected|repeating_weapon_0_enhance}+@{selected|repeating_weapon_0_attack} ]] // Conf [[1d20+(@{selected|rage-toggle}*2)+@{selected|attk-melee}+@{selected|repeating_weapon_0_masterwork}+@{selected|repeating_weapon_0_enhance}+@{selected|repeating_weapon_0_attack}]]) /me deals [[@{selected|repeating_weapon_0_damage-dice-num}d@{selected|repeating_weapon_0_damage-die}+(@{selected|rage-toggle}*2)+@{selected|repeating_weapon_0_damage-ability}+@{selected|repeating_weapon_0_enhance}+@{selected|repeating_weapon_0_damage}]] (Crit +[[@{selected|repeating_weapon_0_damage-dice-num}d@{selected|repeating_weapon_0_damage-die}+(@{selected|rage-toggle}*2)+@{selected|repeating_weapon_0_damage-ability}+@{selected|repeating_weapon_0_enhance}+@{selected|repeating_weapon_0_damage}]]) For this to work, you need to make a custom attribute called Rage-Toggle. Next thing, you make a token, and link one of its bubbles to the Rage-Toggle attribute. Then, when you rage, you click on the bubble of the appropriate color and switch it to 1 or 0. Btw, the above is for the initial rage with a weapon that is not being used in two hands, here's a two-hander: /me swings [[1d20 +@{selected|attk-melee}+@{selected|repeating_weapon_1_masterwork}+@{selected|repeating_weapon_1_enhance}+@{selected|repeating_weapon_1_attack}+(@{selected|rage-toggle}*2)]] (Crit [[0d0+(@{selected|rage-toggle}*2)+@{selected|repeating_weapon_1_crit-target} +@{selected|attk-melee}+@{selected|repeating_weapon_1_masterwork}+@{selected|repeating_weapon_1_enhance}+@{selected|repeating_weapon_1_attack} ]] // Conf [[1d20+(@{selected|rage-toggle}*2)+@{selected|attk-melee}+@{selected|repeating_weapon_1_masterwork}+@{selected|repeating_weapon_1_enhance}+@{selected|repeating_weapon_1_attack}]]) /me deals [[@{selected|repeating_weapon_1_damage-dice-num}d@{selected|repeating_weapon_1_damage-die}+(@{selected|rage-toggle}*3)+@{selected|repeating_weapon_1_damage-ability}+@{selected|repeating_weapon_1_enhance}+@{selected|repeating_weapon_1_damage}]] (Crit +[[@{selected|repeating_weapon_1_damage-dice-num}d@{selected|repeating_weapon_1_damage-die}+(@{selected|rage-toggle}*3)+@{selected|repeating_weapon_1_damage-ability}+@{selected|repeating_weapon_1_enhance}+@{selected|repeating_weapon_1_damage}]])
@ Secret Wizard Since they said "basic pathfinder sheet" I dont think that macro will work for them. There are 3 pathfinder sheets if I recall correctly, and that would be the macro for the most complicated one of them. @ Scott Either using the roll query like Mark suggested, or using a custom attribute to do the same thing like Secret Wizard suggested will let you get the modified damage rolls you are looking for. The custom attribute route also allows you to put a modifier into the ac calculation if you need that, so that is what I used when I wanted to do something like this.
Of course, not every solution needs to be fancy. You could simply have a separate attack macro fro when you're raging and one for when you're not.