I cannot seem to get this working. I have set up the table as instructed, but when I run the create-map-layer macro I get an error.
TypeError: Cannot read property 'rotation' of undefined at evalmachine.:593:22 at Array.forEach (native) at Function._.each._.forEach (/home/symbly/www/d20-api-server/sandcastle/node_modules/underscore/underscore.js:78:11) at buildTileArray (evalmachine.:591:7) at geomorph (evalmachine.:526:35) at processMessage (evalmachine.:469:31) at evalmachine.:463:61 at eval (
I found a "rotation workaround" toward the bottom of the original thread on this script, https://app.roll20.net/forum/post/655402/script-random-dungeon-generator-with-dynamic-lighting#post-669802, but those modifications didn't change the error.
Any ideas?
TypeError: Cannot read property 'rotation' of undefined at evalmachine.:593:22 at Array.forEach (native) at Function._.each._.forEach (/home/symbly/www/d20-api-server/sandcastle/node_modules/underscore/underscore.js:78:11) at buildTileArray (evalmachine.:591:7) at geomorph (evalmachine.:526:35) at processMessage (evalmachine.:469:31) at evalmachine.:463:61 at eval (
I found a "rotation workaround" toward the bottom of the original thread on this script, https://app.roll20.net/forum/post/655402/script-random-dungeon-generator-with-dynamic-lighting#post-669802, but those modifications didn't change the error.
Any ideas?