S&S is pretty sweet, and I'd love to see it done with a non-evil group (I ran it for an evil group and a lot of the encounters were...odd), but it is complicated. Similar problems with Jade Regent and Kingmaker. The added rules are nice, but add an extreme level of complexity. My regular schedule is a bit up in the air, so I would be flexible. That's why I said "irregular" schedule ;) I'd really like to start an AP even under the scheduling issues, so something traditional-ish (Runelords) or mostly pure urban (Council of Thieves)? They're the best options for me overall. CoT does have an odd scene mid-way through it, but neither has too much in the way of additional rules. Looks like we have three and a possible, so after I finish up dinner I'd love to create the game and start prepping :)