Roll20 uses cookies to improve your experience on our site. Cookies enable you to enjoy certain features, social sharing functionality, and tailor message and display ads to your interests on our site and others. They also help us understand how our site is being used. By continuing to use our site, you consent to our use of cookies. Update your cookie preferences .
×

Automaticly fill Bubbles, bar and light emitting?

Every time my players go to some new environment and I place their tokens on the map, I have to fill in their HP, Subdual damage and light emitting properties, per token. Also when I remove their Token for a reason and afterwards place it back, I again have to fill in the data. Is there a way to automatically fill in those properties when the token is placed on a page? it's getting annoying with 7 players constantly jumping around on different pages.
1426076624

Edited 1426076698
Ziechael
Forum Champion
Sheet Author
API Scripter
Sure is, see THIS for details :) note: this relies on characters etc having character sheets set up to work but character sheets don't have to be 'official' ones, just ensuring the key attributes are filled out on the attributes/abilities tab is enough to link a token to it.
That.......is Perfect! I see what I did wrong. I connected the token before I've set the properties... Thank you for the link and your time :)
1426077259
Ziechael
Forum Champion
Sheet Author
API Scripter
No problem, also note that if you want to use the same token for multiple monsters you can link the token but unlink the hitpoints prior to saving the token as default... that way when 1 gets damaged they don't all reflect it but will still have the right starting hitpoints :) Been where you are, had someone kindly help me... the least i can do is return the favour =D