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Tiles went crazy

Making a pretty big map, went to move something from the object to map layer using keystrokes and the whole map layer went nutso with layering. :( It's like a visual earthquake happened. On the latest version of Chrome, Mac, os 10.7.4
AHHh. it happened again right after I fixed everything. I am taking a break for awhile.
it seems to be with specific objects on the token layer that causes things to hiccup and then get shuffled around... happened a third time... deleting the element in question (a pile of rags)
1343656923
Cam
Sheet Author
I've had a similar problem. Most of my tiles got reset to the default orientation and looks like others are missing or have been moved.
It happened to me too. Every page of every campaign is pretty much trashed. :-/
I had this happen to me as well.
Also when trying to fix it, it seems hopeless. I can't rotate large map elements because the controls are beneath other map elements around it. If i shrink it so i can get to the controls the corner size adjustment things are then all pointing the wrong way. When i do try to resize it adjusts the radius. It's really hard to see the controls at all when adjusting crowds of monster tokens because they're all stacked around each other. Can we get the old interface back and then have the html5 one on like... roll20.net/html5/ and roll everything back to right before the last update?
The rotation issue should be fixed (you may need to reload). We'll work on getting the controls to always be in front of everything.
I've also just pushed out an update so that the selection box and controls will always draw on top of everything, so if you select something that's behind other stuff it should be like the old system and much easier to modify it. Let me know if it works for you! THanks!
WIll take a look Riley. Did our first campaign, 6 players, still getting the hang and the video chat was all wacked, but we had fun!