
Although I play well with others, I have a penchant for the darker side when I roleplay. I'm a player who is all about the story, character development, and roleplay. I want a game that I can invest in and a DM I can create a story with. I'm cerebral, methodical, and I love having a good time! I'm primarily familiar with World of Darkness (I think this is where my taste for the dark, gritty, RP developed) and DnD (specifically the FR campaign setting). I have a preference for FR, but, I'm game for whatever setting. So, yeah, I want to be the/a villain in a game. How I'm implemented in a game is dependent on whatever works best for you. How you want to work the sessions is up to you. I picture being a villain can take less micromanagement (unlike your typical hero dungeon crawling campaigns), so sessions can be short, and supplemented by occasional correspondence via chat. ...or whatever. Point is: there's possibility to be flexible. So, if you want to make a story involving a power-hungry Succubus, a child-eating Green Hag, a territorial black wyrmling, a lich-aspiring necromancer, or just a 1st level dewy-eyed malcontent, then I'm your gal. I'm at school M/W/F afternoons until 3pm MST.