I love hack n' slash as much as I love roleplaying. So I figured, why not have a campaign where the PCs are all combatants in an arena? They could be there voluntarily, or criminals who showed great promise and are now being placed on a "team" with the other PCs. There is no death once you get put on a team. It's like you're a "made man". That's where the PCs are at. But of course, their popularity and profitability could wax and wane. If they become too much of a problem they're booted out (executed). The party will have free reign of the Arena grounds, and even be able to interact with the outside world via a "visitation" room of sorts, which I figure might allow for all kinds of intrigue. And, perhaps - the party could be "loaned" out for quests outside the Arena proper and we could mix in some more traditional sessions in there too. I figure there might be enough behind the scenes drama to make it interesting enough to provide ample opportunity for roleplaying as well. But I was just wondering if you guys had any input on this idea and stuff you would do or add to the Arena to increase the RP potential. Thanks!