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TokeNotes. Offical support for them.

Score + 19
Right now. I use TokeNotes quite religiously in my 5E creations. It got me thinking...I really believe this API function should be included or officially supported. A player notes section, in addition to GM notes would be handy, if not just to support this script more officially. Right now I believe we have two easy ways to implement this. One would be via a dropdown button of some sort. Added alongside the symbols currently there Pros Pro being that its easy to set up via some player-token managed notes. It can just use basic text formatting as demonstrated by TokeNotes and allow for easy to read notes via a dropdown/side button which gives access to quick and easy information without having to slog through digital character sheets. As a DM this is a huge benefit when managing monsters with lots of abilities. In other games its a huge benefits for rule tracking, status tracking, even description of said statuses. Cons A big downside of this is table clutter of course. As well as needing a background behind the words. If the White Letters are on a white background, they become almost impossible to read. Alternatively is to just have a secondary image attached to it. Somehow Pros The pros of this is that you can personally style info cards to your game, give them backgrounds, and include rich information in a more attractive way. As per example of my image for a 5E game I run, this would be a huge boon. Cons A huge downside to this is that users would have to be paint/photoshop savvy, have access to said tools to create such images, and mostly, take an extra step to import/export the images to Roll20, as well as only being mostly accessable to those with a large reserve for images (EG supporters/Mentors) Conclusion I whole heartedly believe this should be offically supported as it is just a huge boon to ALL RPGs/Board games currently at play, it aids people introducing games, it aids tracking, it aids so much with little to not effort of copying information. Especially if its player managed. I admit I am not completely script/programing savvy so I do not know how much effort it takes to bring this kind of feature on board. I imagine and hope its relatively easy for the developers. So please vote this up or try TokeNotes from the API section! <a href="https://app.roll20.net/forum/post/1760741/script-tokenotes#post-1912819" rel="nofollow">https://app.roll20.net/forum/post/1760741/script-tokenotes#post-1912819</a> Thank you Chris S. For your script!
1431199823
Gold
Forum Champion
Nice write-up, explanation, alternatives, pros-cons, and visual screenshot examples. Nice presentation, Saevar.
The feature I've missed most from Gametable is the ability to add arbitrary notes to tokens. The bubbles are great for up to three quantities that frequently change like hit points, and auras are supported by default, but there's no easy way to mark down a character's defense values, or clearly specify ongoing conditions (the icons are neat, but it's hard to fit one memorably to a specific effect on short notice; also, nothing really says "on fire"). I'm used to having this information show up on mouse-over, but showing on selection would be fine. The given examples have a lot of information, I'd just use it for little lines like "Adjacent allies get +1 to saves", "End of next turn: Dazed", "Resistances: 15 necrotic", "Senses: Darkvision, +22 Perception, +27 Insight", "Defenses: 36/26/33/31", "Triggers: Hit by melee/ranged, enemy miss in sight", "End of [character]'s turn: Enemies that start adjacent take 1d6 fire"... All the little effects in 4e are quite fun when you can put them on notes right in front of you. The ability to reference attributes would be icing on the cake for this, though I'm not sure it's a good idea to put the entire roll engine here.