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About Party Decisions

It was mentioned last night that I wanted the group to handle the Drow city a particular way. I'm sorry it came across that way I was simply trying to present options besides let's attack them head on knowing full well characters are going to die. I promise that I do not want to railroad the group down any specific path (in the future I will not offer my opinion via NPC's). You will always be free to approach a problem however you see fit. If you want to frontal assault something like a small drow city be my guest but at the same time I made the city to be populated like I think a drow city would be and in my opinion would be near suicide to do so. Would it be glorious? For sure, but that won't help much if it gets the entire party killed. Every situation I present can't be handled with combat alone (unless you plan to lose characters). If you think this is the wrong approach then let me know that as well please. Your input is important to me and I welcome any comments.
Believe I did say we should take in all options of idea's before making a decision of what we were going to do about the situation.
I think that was me who mentioned that. I think I was just getting pissed off because I was throwing ideas out for 45 minutes and all people did was whine about the plan but offer no other solutions to the problem. The lack of RP and the amount of one word responses from the other players can be extremely frustrating in a situation like that. Our characters obviously aren't strategists by any means, so just like children I feel like you have to let us make our own mistakes. If anything, we can always retreat if things get rough. Sometimes missions fail and that will teach our characters to think things through more.