Hey guys. So I did a search and didn't anything about this. I need help. I'm setting up a Tales of the Jedi game using the old West End Star Wars D6 system. The problem I'm having is I don't know how to set the wild die. What I mean is this: You have a skill of Blasters at 4D+1 say...and you roll 4D. One of those Dice are a red die, or "Wild" die...and the other ones are normal white dice. If you roll a 1 on the wild die, you automatically fail the roll. If you roll a six, you get to roll the wild die again. How would this be accomplished with the roll20 die system? Any suggestions would help. Thanks!!