Disclaimer: My first time ever altering code or macros or w/e was a couple hours ago. I accomplished what I did just by tinkering and applying what I think is logic. Ok, so I would like a macro that encompasses the entirety of an attack my first level rogue can do: A non-lethal attack, that benefits from the Frightening and Sneak Attack class features in addition to the Enforcer and Sap Adept feats. Here's the links for the abilities in the order I listed them. <a href="https://www.google.com/webhp?sourceid=chrome-insta" rel="nofollow">https://www.google.com/webhp?sourceid=chrome-insta</a>... <a href="http://www.d20pfsrd.com/classes/core-classes/rogue" rel="nofollow">http://www.d20pfsrd.com/classes/core-classes/rogue</a>... <a href="http://www.d20pfsrd.com/feats/combat-feats/enforce" rel="nofollow">http://www.d20pfsrd.com/feats/combat-feats/enforce</a>... <a href="http://www.d20pfsrd.com/feats/combat-feats/sap-ade" rel="nofollow">http://www.d20pfsrd.com/feats/combat-feats/sap-ade</a>... And here's the character sheet i'm using: <a href="https://github.com/Roll20/roll20-character-sheets/" rel="nofollow">https://github.com/Roll20/roll20-character-sheets/</a>... Here's what I have so far - not what i want but good enough: Attack Macro &{template:pf_attack} {{character_name=@{character_name}}} {{character_id=@{character_id}}} {{name=@{name}}} {{attack=[[1d20cs&gt;[[@{crit-target}]] + [[@{total-attack}]]]]}} {{damage=[[@{damage-dice-num}d@{damage-die} + [[@{total-damage}]] + 1d6 + 2]] Non-Lethal}} {{crit_confirm=[[1d20 + [[@{total-attack}]] ]]}} {{crit_damage=[[[[(@{damage-dice-num} * (@{crit-multiplier} - 1))]]d@{damage-die} + [[(@{total-damage} * (@{crit-multiplier} - 1))]] ]]}} {{type=@{type}}} {{description=@{notes}}} @{macro_options} {{Rounds Shaken=Damage Done. If 4 or greater may **Frighten** for 1 round instead.}} in addition to the above, there is an option to check an "Attack Notes" box, to add the notes to any specific attack. i used this to add the skill check as part of the attack with the following: &{template:pf_generic} {{character_name=@{character_name}}} {{character_id=@{character_id}}} {{Intimidate Check=To **Demoralize** [[1d20 + [[@{Intimidate}]]]]}} My main issue is that I cannot get the Frightening ability in the rolls. Example: hit the button, the attack roll and damage rolls are made with the non-lethal sneak attack damage added in (not part of the critical potential), the attack and damage are totalled. Under that would be the skill check (intimidate, to demoralize) and under that would be the number of rounds shaken (equal to total non-lethal damage dealt), which if 4 or greater, would instead be listed as Frightened for 1 round. I think my biggest problems are that i have no idea how to do if/than in these macros and i don't know how to use the total value from a previous line of the same macro :( This will get even more complicated at level 5 when the Skill Unlocks of intimidate (bottom of <a href="http://www.d20pfsrd.com/skills/intimidate" rel="nofollow">http://www.d20pfsrd.com/skills/intimidate</a> ) become available... Please help! ᕙ(⇀‸↼‶)ᕗ