Not coded.... but all the parts are there. The Dungeon Draw script is currently coded to take canvas select information and create an array to represent where the floor is. Below is two rooms with a short 10 foot wall between them. ######################## ###..................### ###..................### ###..................### ##########..############ ##########..############ ###..................### ###..................### ###..................###
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# = off map 'dot' = floor Any 'dot' next to a # would have the proper wall and dynamic walls paths. Just need a map generating addtion to the script. However, what would be likely nicer would be the sharing of the data array.... that's not content, that is just map lay out. So anyone using this script could share a really cool Inn design, just by sharing the array. Then when you want a "random" inn, you just call up someone was nice enough to design. And apply a texture you perfer.