I'm wondering if there is a way to add dice to a damage roll based on a modifier. This is for a Warhammer 40K Deathwatch game for the Horde rules. The way the mechanic work is that the Horde does increased Damage based on it's Magnitude - think combination of numbers/willingness to fight/etc. So for example a Magnitude 30 Horde would do an additional +2d10 Damage with it's attacks. I'm assuming that if I wanted to do this all behind the scenes it would involve use of the API so instead I want to do it as a a modifier in the roll. I know I can add a numerical modifier by doing ?{Modifier|0} but that's not what I'm after. Am I missing something or is this beyond the scope of freebie level Roll20?