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Red, blue, and black bars vs bubbles on top of tokens are not in consistent order.

Hello, I'm utilizing tokens for a specific game style, where they will represent battlefield units. Similar to board games like Gettysburg, Risk, etc. I'm using all 3 bars. However - where the bubbles appear above the token, vs the order of the bars does not match. They are inconsistent. Example: The Bars appear in this order: RED, BLUE, BLACK. The bubbles appear in this order: BLACK, RED, BLUE. Is there anyway to make the Black bubble appear all the way on the right?
1435004792
DXWarlock
Sheet Author
API Scripter
I think this was by design, its came up before. The logic was for people only using one stat, the first editable one would be the center one. So you didn't have a single bubble off to the side. I believe I made a suggestion somewhere about letting the GM select the bubble order, but I cant seem to find it. Took my players a few days to remember which was which, even with colors..explaining to them "No don't edit the second bubble for the second bar, the first bar is the second bubble, and the 1st bubble is the 3rd bar . and 3rd bubble is the 2nd bar ...make sense?"
1435010000
The Aaron
Roll20 Production Team
API Scripter
Whoa.. twins! =D William is correct. I didn't find this specifically spelled out in the wiki, but there are some images that might help clarify things on the Token Features page: <a href="https://wiki.roll20.net/Token_Features" rel="nofollow">https://wiki.roll20.net/Token_Features</a>
Gentlemen, thanks for the reply! William - Thanks, that does make since - I suppose it would look awkward to have one bubble off to the side. Aaron - Perhaps in a future build, we could include a feature that allows the GM to determine bubble order?
1435030773
The Aaron
Roll20 Production Team
API Scripter
I think there are some Suggestions in the Suggestions and Ideas forum dealing with bubbles and order. Probably best to lend your voice there, or create a more focused suggestion if you'd like to see it changed. That is the feedback mechanism the devs use for gauging the popularity of a suggestion, etc. =D