I am trying to create a macro based on a D6 that will ignore odd numbers when rolled so it will only show a 2 4 or 6, or a macro that will show a 2,4 or 6 as a success. Example if I roll 5d6 and roll a 2,5,4,2,3 then the macro will either drop the 5 and 3 or tell the player that they had 3 success's. Anyway can anyone help or come up with a formula that I can use, thanks.