I am running GroupInit, TurnMarker, TokenNameNumber, StatusTracker, SpinToken, IsGM, 5e shaped scripts all at the same time, and they seem to be working, which is really amazing. One problem I have noticed however with StatusTracker and GrpInit is that if you have a status running, when the turn counter clicks over it seems to wipe the Status record of the next character (the first). I tested this by moving a character in the order to make them a new first after turnover and their Status was wiped. So I am assuming this is a clash between GrpINit and StatusTracker... not sure who wants to fix it? Thnks anyway.