Most Important: Would Like to Collect Bags of Tricks Low-Budget replacement for Animal Master if possible bwahaha Bag of Tricks, Gray (AV) Level 8 Wondrous Item 3,400 gp Conjures up smol things Bag of Tricks, Rust (AV) Level 18 Wondrous Item 85,000 gp Conjures up monstery things Bag of Tricks, Vermilion (AV) Level 28 Wondrous Item 2,125,000 gp Conjures up TOO BIG, TOO BIG Figurines of Wondrous Power Alternative replacement for Animal Master bwahaha but actually useful once in a while; also long-term goals Onyx Dog (AV) Level 4 Wondrous Item 840 gp Bites back when owner attacked!!! Adorable!!! Obsidian Steed (AV) Level 5 Wondrous Item 1,000 gp I'm on a horse!!! Opal Carp (D381) Level 6 Wondrous Item 1,800 gp Basically turns you into mermaid!!! Ponyo Ponyo Ponyo Saka Na No Ko!!! Jade Macetail (AV) Level 8 Wondrous Item 3,400 gp My Little Guardian DinoTM!!! Ebony Fly (AV) Level 9 Wondrous Item 4,200 gp WHY!!! A!!! FLY!!! WHY WotC WHY!?!?!? Pearl Sea Horse (AV) Level 9 Wondrous Item 4,200 gp I'm on a horse!!! Underwater!!! Marble Elephant (AV) Level 10 Wondrous Item 5,000 gp If Hannibal could do it, why not me!!! Jade Sea Snake (D381) Level 10 Wondrous Item 5,000 gp Six people can ride!!! Under the sea!!! Under the sea!!! Darling it's better!!! Down where it's wetter!!! Take it from me!!! Bloodstone Spider (AV) Level 11 Wondrous Item 9,000 gp It bites and poisons for me!!! It's a Pokemon!!! Ivory Goat of Travail (AV) Level 11 Wondrous Item 9,000 gp Living battering ram!!! Golden Lion (AV) Level 12 Wondrous Item 13,000 gp It grabs!!! How does grabbing even work!!! Amber Monkeys (D384) Level 13 Wondrous Item 17,000 gp Three in one!!! They even die together!!! Wow that's dark Emerald Frog (D384) Level 14 Wondrous Item 21,000 gp More familiar than actual familiars, and without the feat requirements!!! Mercury Wasp (D384) Level 16 Wondrous Item 45,000 gp It's a mosquito!!! A mosquito!!! Can't convince me otherwise!!! Serpentine Owl (D384) Level 17 Wondrous Item 65,000 gp Tiny owl rituals!!! Also big owl gives darkvision!!! Devas are holy enough, now with glowey eyes!!! Bronze Griffon (D384) Level 19 Wondrous Item 105,000 gp Everything you ever wanted in a mount!!! Electrum Serpent (D384) Level 21 Wondrous Item 225,000 gp Actually has leadery features!!! Leadery!!! Features!!! Hug of Greater Healing!!! Tourmaline Turtle (D384) Level 23 Wondrous Item 425,000 gp Carries up to 12!!! Usable for Plane Shift ritual!!! The ultimate mobilehome!!! Coral Dragon (D384) Level 25 Wondrous Item 625,000 gp Makes Hanbou even more knowledgeable!!! Has ritual benefits!!! Ask CAIPHON for help!!! Less Important: The Actually Useful Stuff #Priorities Shimmering Armor Level 4+ Lvl 4 +1 840 gp Lvl 19 +4 105,000 gp Lvl 9 +2 4,200 gp Lvl 24 +5 525,000 gp Lvl 14 +3 21,000 gp Lvl 29 +6 2,625,000 gp Armor: Cloth Anti-OA item because lol what's melee powers; only cloth, tho qq Runic Armor Lvl 3 +1 680gp Lvl 18 +4 85,000 gp Lvl 8 +2 3 400 gp Lvl 23 +5 425,000gp Lvl 13 +3 17,000 gp Lvl 28 +6 2,125,000 gp Armor: Any Oh god too much arcana bonuses, also bit of damage boost with arcane powers when second wind is used Shared Valor Armor Level 8+ Lvl 8 +2 3,400 gp Lvl 23 +5 425,000 gp Lvl 13 +3 17,000 gp Lvl 28 +6 2,125,000 gp Lvl 18 +4 85,000 gp Armor: Leather, chain Artificer's the name, Temporary Hit-Point's the game; grants wearer free THP equal to 1/2 the THP the wearer dishes out because lol why do so many of these powers only help allies and not the self oh my god are all artificers martyrs in training Force Weapon Level 8+ Lvl 8 +2 3,400 gp Lvl 23 +5 425,000 gp Lvl 13 +3 17,000 gp Lvl 28 +6 2,125,000 gp Lvl 18 +4 85,000 gp Weapon: Any Yeah I don't know why I like force damage so much but here it is Battlemaster’s Weapon Level 14+ Lvl 14 +3 21,000 gp Lvl 24 +5 525,000 gp Lvl 19 +4 105,000 gp Lvl 29 +6 2,625,000 gp Weapon: Any Regain an encounter power as an item daily always sounds useful oh god why do I keep taking the daily utilities whyyy Mindiron Weapon Level 14+ Lvl 14 +3 21,000 gp Lvl 24 +5 525,000 gp Lvl 19 +4 105,000 gp Lvl 29 +6 2,625,000 gp Weapon: Bow, Crossbow Fighting with Force Weapon for random damage types I just really like; has an encounter power that might win out though, ohoho Transposing Weapon Level 14+ Lvl 14 +3 21,000 gp Lvl 24 +5 525,000 gp Lvl 19 +4 105,000 gp Lvl 29 +6 2,625,000 gp Weapon: Any Inb4 Hanbou teleports himself right into the middle of enemy forces Philosopher's Crown level 7+ Lvl 7 2,600 gp Lvl 27 1,625,000 gp Lvl 17 65,000 gp Item Slot: Head A wisdom-main's best friend Arcanist’s Glasses Level 3 Item Slot: Head 680 gp Absolutely unnecessary bonus to detecting magic. Absolutely unnecessary. Crown of Doors Level 6+ Lvl 6 1,800 gp Lvl 16 45,000 gp Lvl 11 9,000 gp Item Slot: Head Bonus to finding secret doors and hidden passages. Thematically fits Hanbou's whole past thing. Goggles of Aura Sight Level 5 Item Slot: Head 1,000 gp Bonus to heal checks, encounter power to learn about a target's HP, conditions, and status. Thematically fits Hanbou's job thingamabob. Starlight Goggles Level 8 Item Slot: Head 3,400 gp Gain low-light vision for no reason. No. Reason. Goggles of Night Level 14 Item Slot: Head 21,000 gp Gain darkvision for no reason. No. Reason. Hedge Wizard’s Gloves Level 4 Item Slot: Hands 840 gp Cryo is the name flavor is the game Healer’s Sash Level 11+ Lvl 11 9,000 gp Lvl 21 225,000 gp Item Slot: Waist Basically Artificer healing feature in an item, throw surge in sash for surgeless healing later on Boots of Eagerness Level 9 Item Slot: Feet 4,200 gp An extra move action once per encounter so Eyeball Jr. can actually position Feystep Lacings Level 12 Item Slot: Feet 13,000 gp Reflex bonus, also nice teleport added on because Hanbou has #SeniorCitizenMobility Companion’s Defender Level 5+ Lvl 5 1,000 gp Lvl 25 625,000 gp Lvl 15 25,000 gp Item Slot: Companion CABBAGES TANKIER Guardian's Whistle Level 4 Uncommon Wondrous Item 840 gp MAVAETH SAVE ME Horn of Summons Level 7 Wondrous Item 2,600 gp The resident oh-god-he's-gone-again-where-is-he's best friend Blessed Book Level 1 Wondrous Item 360 gp Like a ritual book, but BIGGER Ammunition I have no idea how these work to be honest but if they do I might as well try cuz special effects whoop-di-doo Dispelling Bolt level 8+ Lvl 8 +2 125 gp Lvl 23 +5 17,000 gp Lvl 13 +3 650 gp Lvl 28 +6 85,000 gp Lvl 18 +4 3,400 gp Ammunition Save a life, stop a wizard's zone or conjuration, please dont accidentally shoot down Eyeball Jr. Firesight Ammunition Level 10+ Uncommon Lvl 10 +2 200 gp Lvl 25 +5 25,000 gp Lvl 15 +3 1,000 gp Lvl 30 +6 125,000 gp Lvl 20 +4 5,000 gp Ammunition Anti-cover/concealment ammo, save a life, stop the sneaky today Foe-Seeker Ammunition Level 12+ Uncommon Lvl 12 +3 500 gp Lvl 22 +5 13,000 gp Lvl 17 +4 2,600 gp Lvl 27 +6 65,000 gp Ammunition Turns a miss into a hit...eventually. Summoning Bullet Level 8 Lvl 8 +2 125 gp Lvl 23 +5 17,000 gp Lvl 13 +3 650 gp Lvl 28 +6 85,000 gp Lvl 18 +4 3,400 gp Ammunition Lets an ally in 3 spaces of the target to teleport next to it like SIC 'EM DAISY, SIC' IT BOI Stonehold Ammunition Level 14+ Uncommon Lvl 14 +3 800 gp Lvl 14 +5 11,000 gp Lvl 19 +4 4,100 gp Lvl 19 +6 105,000 gp Ammunition Immobilizing for a round sounds worth a shot