I run a turn-based strategy game and use Dynamic lighting to give the players vision of the map but only for their own units and characters. I use the Tokenlock to prevent players from moving their tokens around and viewing the map. Since the Update in loading the game Firefox would crash. I worked that out but the tokens can be moved and the controls for this API don't work. Went to the API settings and the Tokenlock is disabled. Deleted, reinstalled, same thing, tokens can be moved, and the controls don't work. Deleted again this time reinstalled the IsGM script and the Tokenlock script. Same result with the same error message stating this script has been disabled. I can run the game without the limited vision for each player with them seeing the whole map but would prefer they see only their territory and where their tokens are located. Here is the error message in the API setting. events.js:72
throw er; //
Unhandled 'error' event
^
Error: listen
EADDRINUSE
at
errnoException (net.js:904:11)
at
Server._listen2 (net.js:1023:19)
at listen
(net.js:1064:10)
at Server.listen
(net.js:1132:5)
at Sandbox.start
(/home/symbly/www/d20-api-server/sandcastle/lib/sandbox.js:35:15)
at
Object.<anonymous>
(/home/symbly/www/d20-api-server/sandcastle/bin/sandcastle.js:11:9)
at
Module._compile (module.js:456:26)
at
Object.Module._extensions..js (module.js:474:10)
at Module.load
(module.js:356:32)
at
Function.Module._load (module.js:312:12) I've delayed the game turn due today till Friday and would like to know does or doesn't the Tokenlock work with this update? Everything normal 2 days ago. I would like to tell the players tomorrow how the campaign will be played with or without the limited vision. Thanks Barry A.