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Token/Tileset-Copying for a set area

Roll20's tile and token-system is pretty great. I have no issue with it. What I have had an issue with, is using it to build bigger, or more complex structures. The problem that arises then is a notable performance drop for a lot of users, especially those with lower-end PCs, as well as occasional lag, I've been told, due to a lot of tokens and such being loaded at once, and especially if dynamic lighting is enabled. What I'm suggesting here is a feature to copy a set area (preferably both a snap-to-grid option, and a free-hand option), which will have Roll20 copy the entire area (preferably within the selected layer, but that might be too difficult), and either let you just paste that area as-is as a single image file, or save it to your library. Changing out the previous area with this could be notably better, because the previous area could have ten-fifteen tiles or tokens, and changing it out like this will reduce it to that one. This would effectively be a quicker way of doing things than what I'm currently doing with the board I'm working on now, where I'm downloading all the assets I need, putting them in there in photoshop, saving it, uploading it to Roll20, then placing it again. So in short, a way to copy/crop a set area, and save that as a single image instead of a bunch of separate tokens and tiles stacked on top of each other, increasing perfomance for a lot of players on complex boards
This is a great idea, but it sounds complicated over a web interface.  I don't know if this will do it for you, but what I do is build as much of my maps in Photoshop (or Gimp, since its free) as I can. I then "Save for Web" and reduce the file size quite dramatically, to keep size down. I make sure to get the 70px grid thing in there when I'm sizing my maps. Then I import it and fill in the variable items with my in-game tokens and what not.  I get some very complex map setups this way, with very little fuss.  I can't vote for the idea, but I do like that you think the way that you do!
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Powie, as a Pro subscriber perk, be sure to check the API Repository to find an API Script that may accomplish what you wanted, <a href="https://app.roll20.net/forum/post/1483765/new-offi" rel="nofollow">https://app.roll20.net/forum/post/1483765/new-offi</a>... See Also some related Suggestions threads, you may want to add your comments and Vote +1, or merge your thread if you find them overlapping, Advanced Mapping / Drawing Tools <a href="https://app.roll20.net/forum/post/1663650/advanced" rel="nofollow">https://app.roll20.net/forum/post/1663650/advanced</a>... Some Basic Map Editing Improvements <a href="https://app.roll20.net/forum/post/1775590/some-bas" rel="nofollow">https://app.roll20.net/forum/post/1775590/some-bas</a>... Ability to Cut Apart Textures / Texture Tiling <a href="https://app.roll20.net/forum/post/1401271/ability-" rel="nofollow">https://app.roll20.net/forum/post/1401271/ability-</a>...
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