Monarch said: Does anyone think it's a good idea to run a game every week and try to bust out a module? New characters, and maybe new players every week. It could be, though I'd say burn out is bound to happen, maybe make it every other week and you should be good. Heck, after 8 sessions I'd suggest that maybe someone cast off the GM torch so that person can get some GM experience...it's the one thing few TRPGers can say they have.