Type A2Lm "stretched" Far Trader (Multi) - 300dT Name: Artemis' Satyr Ship: Far Trader (Cargo) "stretched" Class: Type A2long (Multi) Type: A2Lm Architect: MJohnson Tech Level: 14 USP AL2-34222S1-030000-30000-0 MCr 131.378 300 Tons Bat Bear 1 1 Crew: 8 Bat 1 1 TL: 14 Cargo: 97.500 Passengers: 6 Crew Sections: 1 of 8 Fuel: 66 EP: 6 Agility: 1 Craft: 1 x 3T Air/Raft Fuel Treatment: Fuel Scoops and On Board Fuel Purification Architects Fee: MCr 1.314 Cost in Quantity: MCr 105.102 Detailed Description (High Guard Design) HULL 300.000 tons standard, 4,200.000 cubic meters, Close Structure Configuration CREW Pilot, Navigator, 2 Engineers, Medic, Steward, 2 Gunners ENGINEERING Jump-2, 2G Manoeuvre, Power plant-26.000 EP, Agility 1 AVIONICS Bridge, Model/2bis Computer HARDPOINTS 3 Hardpoints ARMAMENT 1 Dual Beam Laser Turret organised into 1 Battery (Factor-3), 1 Triple Empty Turret DEFENCES 1 Dual Sandcaster Turret organised into 1 Battery (Factor-3) CRAFT 1 3.000 ton Air/Raft (Crew of 0, Cost of MCr 0.000) FUEL 66 Tons Fuel (2 parsecs jump and 28 days endurance) On Board Fuel Scoops, On Board Fuel Purification Plant MISCELLANEOUS 14 Staterooms, 1 Low Berth, 6 High Passengers, 97.500 Tons Cargo COST MCr 132.692 Singly (incl. Architects fees of MCr 1.314), MCr 105.102 in Quantity CONSTRUCTION TIME 71 Weeks Singly, 57 Weeks in Quantity COMMENTS Third (empty) dorsal turret is typically configured for triple missile launchers. This turret is controlled from the bridge. The iris valve entry to the passengers, like all off limits areas to the ship, is only able to be opened by crew. Component breakdown HULL Hull: 0.000 Td; MCr 18.000 Armour Factor-0: 0.000 Td; MCr 0.000 ENGINEERING M-Drive Factor-2: 15.000 Td; MCr 10.500 J-Drive Factor-2: 9.000 Td; MCr 36.000 P-Plant Factor-2: 12.000 Td; MCr 36.000; +6.000 EP FUEL P-Fuel: 6.000 Td; MCr 0,000 J-Fuel: 60.000 Td; MCr 0.000 Scoops: 0.000 Td; MCr 0.300 Purification: 4.000 Td; MCr 0.028 L-Hyd Drop Tanks: 0.000 Td; MCr 0.000 AVIONICS Bridge: 20.000 Td; MCr 1.500 Computer Model/2bis: 2.000 Td; MCr 18.000; -0 EP WEAPONRY 1 x Empty Turrets: 1.000 Td; MCr 0.000 1 x Laser Turrets: 1.000 Td; MCr 2.000; -2 EP 1 x Sand Turrets: 1.000 Td; MCr 0.500 SCREENS CRAFT 1 x Air/Raft: 3.000Td; MCr 0.000; Cost of craft: MCr 0.000 ACCOMODATIONS 14.0 x Staterooms (17) : 36.000 Td; MCr 8.500 1 x Low Berths: 0.500 Td; MCr 0.050 Cargo: 97.500 Td; MCr 0.000 Deck Plan Key Lower Deck 1. Bridge 2. Computer 3. Captains day cabin (or spare stateroom – can be double occupancy) 4. Foyer 5. Kitchenette and duty fresher 6. Starboard airlock 7. Starboard turret 8. Starboard equipment store 9. Starboard cargo lock 10. Starboard access corridor 11. Starboard sensors 12. Starboard maintenance access 13. Starboard fuel scoop and fuel purifier 14. Lower engineering 15. Port fuel scoop and fuel purifier 16. Port maintenance access 17. Port access corridor 18. Port sensors 19. Port cargo lock 20. Port equipment store 21. Port turret 22. Port Airlock 23. Cargo office 24. Low berth 25. Medical centre 26. Ships locker 27. Captain’s stateroom 28. Forward Cargo Ramp 29. Main (lower) cargo deck Upper Deck 30. Upper engineering 31. Fuel 32. Passenger lounge 33. Passenger stateroom (high passage) (6) 34. Passenger galley 35. Crew Lounge 36. Crew stateroom (5) 37. Crew gallery