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GM Audio controls

Are there any plans in the works to expand on the GM's audio controls in game?  In particular id think the following would be great additions  1 - Player specific audio effects.- When working to create atmosphere and immersion it would cool to be able to send an audio track to only 1 player. Say I roll and determine only one character hears a faint scream I could play that sound effect for just them.  2- Gm controlled muting - Allow the GM to turn off players mics/speakers. It would be nice to have the ability to control secret information to a player by clicking off other players sound. I can already mute myself or anyone else coming to be me. I use a lot of direct messaging in my game to keep information out of players hands and while I type pretty fast clicking a couple of icons to disable my players from receiving sound would be faster. 
I think a global mute for the players would be a  fantastic option. Its useful for setting scenes and making sure the players do not talk over the GM
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Gold
Forum Champion
For the 2nd suggestion "Gm controlled muting", please add your Comment and Vote +1 on a matching Suggestions thread, Selective Microphone Whispering For The GM <a href="https://app.roll20.net/forum/post/1252729/selectiv" rel="nofollow">https://app.roll20.net/forum/post/1252729/selectiv</a>... With that, let me know if you would like the title of this thread to be changed to "Player Specific Audio Effects / GM Audio Control". However, on 1st suggestion, be sure to take a look at the newest features in the latest Roll20 update, just this week. There is new API access involving Jukebox which might help with triggering sound effects in the way you wanted, however it's so new that I am not sure if it can go per-player or not (you might want to ask that on the API forum). New update: scroll down to "API Jukebox Support" for the details from Riley, <a href="https://app.roll20.net/forum/post/2445162/new-upda" rel="nofollow">https://app.roll20.net/forum/post/2445162/new-upda</a>...
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