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New Ship/Financial Baseline Development

Moving forward in working the ship/company project I merged the fact the two really are at one at this time as we only, as a team, have the singular hard asset and no actual HQ per se. Not minding details like who gets what room etc...please review. I would like to see the owner suite however be the company headquarters/very high Cr. passage rental. I still need a little bit of time to work with Jim on establishing a go forward accounting record for the company, but so far I have reviewed logic and processess with GM-Pakkrat and will continue to hopefully get us 100% prior to game time. Mercenary Cruiser (Name TBD) - - - Tons Price (Cr.) Hull 800 tons Hull 16; Structure 16 80,000,000 Armour Crystaliron 4 points 40 16,000,000 Jump Drive M Jump 3 65 120,000,000 Manoeuvre Drive M Thrust 3 23 48,000,000 Power Plant M - 37 96,000,000 Bridge - - 20 4,000,000 Computer Model 5/fib Rating 25 (hardened vs. EMP) - 15,000,000 Electronics Very Advanced (+2) DM 5 4,000,000 Radar, Lidar, Densitometer, Jammers, Neural Activity Sensors - - Weapons Hardpoint #1 Turret 1-Pulse Laser Turret 2-Beam Laser Turret 3-Particle Beam 1 7,500,000 - Hardpoint #2 Turret 1-Missle Rack Turret 2-Missle Rack Turret 3-Sandcaster 1 2,750,000 - Hardpoint #3 Turret 1-Pulse Laser Turret 2-Beam Laser Turret 3-Particle Beam 1 7,500,000 - Hardpoint #4 Turret 1-Pulse Laser Turret 2-Beam Laser Turret 3-Particle Beam 1 7,500,000 - Hardpoint #5 Turret 1-Missle Rack Turret 2-Missle Rack Turret 3-Sandcaster 1 2,750,000 - Hardpoint #6 Turret 1-Pulse Laser Turret 2-Beam Laser Turret 3-Particle Beam 1 7,500,000 - Hardpoint #7 Turret 1-Missle Rack Turret 2-Missle Rack Turret 3-Sandcaster 1 2,750,000 - Hardpoint #8 Turret 1-Pulse Laser Turret 2-Beam Laser Turret 3-Particle Beam 1 7,500,000 Fuel 312 tons One Jump-3, four weeks of operations and fuel for all vehicles (or six weeks of operation and no fuel for vehicles)--Inclusive of 12 tons of fuel processing equipment that convert 240 tons of fuel daily. 312 - Cargo 73 tons - 52.5 - 27 Staterooms - - 108 13,500,000 Software Jump Control/3 - - 3,000,000 - manoeuvre/0 - - 0 - Intellect - - 1,000,000 - Library/0 - - 0 - Evade/3 - - 3,000,000 - Fire Control/3 - - 6,000,000 - Auto-Repair/2 - - 10,000,000 Extra Modular Cutter #1 - 50 28,000,000 - Modular Cutter #2 - 50 28,000,000 - Espape Pods - 13.5 2,700,000 - Repair drones - 8 1,600,000 - Air raft Brought over 4 0 - Ship's Locker - - 0 - Luxuries Equivilent of Steward 4 4 400,000 - ATV Module - - 1,800,000 - ATV Module - - 1,800,000 - Fuel Module - - 1,000,000 - Fuel Module - - 1,000,000 - Open Module - - 100,000 - Open Module - - 100,000 Maintenance Cost (Monthly) - - 44,313 Mortgage (Monthly) - - 522,342 Life Support Cost (Monthly) - - 54,000 - - - - - - - - - Maintenance Cost (Annual) - - 531,750 Total Tonnage and Cost - 800 531,750,000 Ship Financing Schedule: 97,973,000 Cr. value of forfeight sales to inactive players (Tristipr, Phlu, Tobiah, Rico, & Nylus) 53,175,000 10% Discout Value for standard template purchase 255,240,000 Ship Share/Hard Currency Investment Value 125,362,000 Mortgaged Ship Ownership 100 Shares Ship share value 5,317,500 Colonel 24 Investment of 127,620,000 Gerald 7 Investment of 37,222,500 Gev 4 Investment of 21,270,000 Charoux 3 Investment of 15,952,500 Sergei 3 Investment of 15,952,500 Panzor 7 Investment of 37,222,500 Outstanding 52 Remain for purchase 276,510,000 Are there any muster out benefit ship shares out there I was not able to discover. I thought there were, but I cannot find them on the character sheets--this will help reduce mortgage on ship and increase an individuals share when there are payouts to be had
We should put the Colonel and his Office in the Owner’s Suite. It would impress the hell out of clients; we’ll essentially swap 2 and 9. "Cargo Deck 3", which I presume is supposed to be the "Muster Deck" (some inconsistent labeling on this deck plan), should be rotated 180, and 31 needs a cargo elevator; you know, so it can actually be used . XD Where are the other 4 turrets? I expect to see them somewhere around Engineering Deck 1... Where are the sensors hiding?
Modifications... Jump Drive: Stealth Jump Drive Bridge: Hardened Bridge Holographic Bridge Controls Computer: Jump Control Specialization Utility Computer Electronics: Enhanced Signal Processing Military Countermeasures Suite Forward-Facing Turrets: 1:Beam Laser Beam Laser Sandcaster 2:Pulse Laser Particle Beam Sandcaster 3:Pulse Laser Particle Beam Missile Launcher 4:Pulse Laser Particle Beam Missile Launcher Rear-Facing Turrets: 1:Pulse Laser Particle Beam Sandcaster 2:Pulse Laser Particle Beam Missile Launcher 3:Pulse Laser Particle Beam Sandcaster 4:Beam Laser Beam Laser Sandcaster Other Weapons: 1 Forward Facing & 1 Rear Facing Torpedo Barbette, for anti-ship and anti-surface fire, with room for 4 missiles, 20 dT total Other: Breaching Tube, 3 dT Grappling Arm, 1 dT Secure and Luxurious VIP Stateroom Mark the "Marshaling Area" as a Briefing Room. Cutters: Cargo Bay for APC & 2 Grav Bikes Full Troop Deployment/Evac Unit (maximum space for people) Split "Super Luxurious Limousine" style compartment and Security & Guard Detail compartment At least 1 Close-Air-Support module with a bunch of Pintle Mounted weaponry
Tech seems to have the modifications figured out, so I'll recommend a name: The Ares. Seems pretty fitting in this time of war.
I recall recommending "Ares" for the last new ship, but it's more fitting for this one.
Tech can you give me the name of the book you pulled the recommended enhancements from; so I can evaluate. Thanks.
They're all part of the Mongoose&nbsp; Traveller SRD . The official versions of which can be found here:&nbsp;<a href="http://www.mongoosepublishing.com/pdf/travdevpack.zip" rel="nofollow">http://www.mongoosepublishing.com/pdf/travdevpack.zip</a>
These Broadswords are usually manufactured by Sword Worlders... I assume there's some interesting story as to how we acquired it? Also, we should have a backup IFF transponder, because our various sensor signatures are going to have "Enemy Threat!" written all over it. XD