
In a galaxy far far away...Year 200 ABY....The Galactic Federation Triumvirate as since been decommissioned and the Galaxy is now in a state of factions. With Humans choosing to take refuge in the human homeworlds, keeping their military influence primarily with their mastery of clone technology. Wookies and Trandoshans have long since abandoned their game of cat and mouse, but still are natural enemies according to nature, they just now tend to leave each other alone. Most mercenary-likely races have sided with the Inter-Species Alliance which doesnt include humans. There is no active war, but with a lack of solid intergalactic government, organized crime and factions hostile to outsiders have risen. Most worlds are under control by a Nobles Council that is specific to that world. The Jedi have not been seen for some time, but continue to train and indoctrine new Jedi on secluded monastaries on unnamed planets and moons. As for the Sith they have lost most if not all of their influence on the galaxy, but there has been a recent increase in midichlorians in newborns on almost every known world, rearing more Force Adepts rather than the more formally trained Jedi Knights or Sith. But the Dark side still tempts many, seeking to revive the Sith to once again hold the galaxy in its hands.
Must have Mic
Roleplay encouraged, lack thereof could possibly lead to penalty
Must be well versed or at least informed when it comes to d20 rules
Added Rules
New Race: Krii'rah
The Krii'rah are an insectoid race who appear to look like humanoid mantises that come in a variety of colors.They are generally aggressive in personality and fighting tactics,
Racial Mods
+2 Strength, +4 Dexterity, -2 Intelligence, -2 Wisdom, -2 Charisma; Krii'rah are short-tempered and menacing,But their sturdy, but light chitin gives then increased strength and reflexes because of the special nerve endings that can feel the wind from potential blows,cuts, or blaster fire.
Weakness to electricity: +2 damage from all electrical attacks;Krii'rahs chitin is chemically similar to copper and therefore is an excellent conduit for electric currents to pass through.
Hermaphroditic:Krii'rah are genderless and reproduce through a series of chemical exchanges made with a special probiscus that comes out of the Krii'rahs wrist and impales the other in the arm. The process takes about 3 minutes but the making of the egg inside the Krii'rah takes 3 years to fully develop into a cocoon holding exactly 50 Krii'rah infants, each the size of a babys fist and each very docile.Unlike most Insects the Krii'rah care for their children but are usually so wrapped up in military escapades that they are sent to the Krii'rah homeworld which has yet to be discovered by any other race to grow up in "Sek'terkah" or "Growing Homes" so that the children can grow and interact with each other not ever knowing their true parents. Some Krii'rah act masculine and others feminine, depends on the individual.
Hard-shelled: damage reduction 3 from blaster fire(non-electrical)