Sorry if this has been asked before, but I haven't been able to find an answer anywhere. I am guessing that means it can't be done, but here goes... I'm getting really into map design and have some cool and pretty complex maps with dynamic lighting, etc. It occurred to me that there is nothing to stop players from jumping off of cliffs, etc to get where they want to go. I was wondering if there was a way to designate a square as an obstruction, you know, so players will have to route around that square instead of through it? This would be really helpful!