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Non Traversable Grid Squares?

Sorry if this has been asked before, but I haven't been able to find an answer anywhere.  I am guessing that means it can't be done, but here goes... I'm getting really into map design and have some cool and pretty complex maps with dynamic lighting, etc.  It occurred to me that there is nothing to stop players from jumping off of cliffs, etc to get where they want to go.  I was wondering if there was a way to designate a square as an obstruction, you know, so players will have to route around that square instead of through it?  This would be really helpful!
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Edited 1440111306
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Hi Steven, have you tried adding dynamic lighting lines(DL layer) and enabling "Restrict Movement" from the page settings? From the Wiki:&nbsp; <a href="https://wiki.roll20.net/Dynamic_Lighting#Restrict_Movement" rel="nofollow">https://wiki.roll20.net/Dynamic_Lighting#Restrict_Movement</a> btw: token's can pass thru even a 1px gap regardless how big the token is. So make sure not leave any gaps. :-)
Thanks for the suggestion. &nbsp;I was just trying that with no success. &nbsp;I used the circle tool to make my lighting obstructions, but when I enable restrict movement and then switch to player view, I can still walk right through them. It seems as though they are hollow when approached. &nbsp;I'm not sure what other method I could use to make a proper lighting obstruction.
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Edited 1440117210
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Make sure your token's "Has Sight" is enabled. &nbsp;Also, for some reason the ellipse tool doesn't work so hot with dynamic lighting/barrier. &nbsp;Try drawing using the line tool. &nbsp;You can still draw a circle, it just takes many more points.
Thanks! &nbsp;I'll mess around with it a bit more tomorrow.