Roll20 uses cookies to improve your experience on our site. Cookies enable you to enjoy certain features, social sharing functionality, and tailor message and display ads to your interests on our site and others. They also help us understand how our site is being used. By continuing to use our site, you consent to our use of cookies. Update your cookie preferences .
×
Advertisement Create a free account
This post has been closed. You can still view previous posts, but you can't post any new replies.

Inheriting attributes

1440185604
Samuel Penn
KS Backer
It would be really nice if characters could inherit attributes and macros from a parent. That way I could define a base set of attributes and macros which everything has (hitpoints, AC, BAB etc), which could be overridden by child characters. Currently if I want to add a new attribute for macro purposes (e.g., add an 'Evil' or 'Undead' flag) I can set a default value at the top level which would propagate down to child characters. A base 'Drow' character could inherit the bases, set 'Evil', 'Chaotic' and 'Elf' flags to 1, and add macros for their special abilities, and I could then create characters for individual Drow types (wizard, fighter, elite fighter etc) without having to manually go through every one by hand whenever I add a new flag or change a macro.
1550175431
Roll20 Dev Team
Roll20 Team
Thanks for the suggestion! After 30 days, Suggestions and Ideas with fewer than 10 votes are closed and the votes are refunded to promote freshness. Your suggestion didn't build the right momentum this time, but feel free to submit it again! We find that the best suggestions describe the problem you are having, and the solution you want. You can learn more about the process of making suggestions on the Roll20 Wiki! More details can be found here .