Roll20 uses cookies to improve your experience on our site. Cookies enable you to enjoy certain features, social sharing functionality, and tailor message and display ads to your interests on our site and others. They also help us understand how our site is being used. By continuing to use our site, you consent to our use of cookies. Update your cookie preferences .
×
Create a free account
This post has been closed. You can still view previous posts, but you can't post any new replies.

Dundjinni Map Making Software

I'm looking for map making software to use with Roll20.  Dundjinni looks like a good fit, but I'm not sure about the current support they offer. I went to their forums and registered, but apparently I can't post new topics - so that was a bit odd. Also, there's something about the website not being updated and customers having trouble getting their digital downloads and registration keys because the owners have disappeared or something.  Do you recommend Dundjinni or is there a better map making package out there?
There are still people on the that sites forums who can help you if you had already purchased a license, but it's no longer supported and you cannot buy a new copy, so its not the best option for a new user. The best thing about that site is the available objects on the site, so search for objects you want there to use in other paint programs.
1440509393
Patrick Von Raven
Pro
Marketplace Creator
Dundjinni is pretty good, but unless you're familiar with graphic kind of software, it's not very intuitive for some of the advanced stuff. Here's a website that allows you to design battle mats: &nbsp;<a href="http://www.rpgobjects.com/tiamat/index.php" rel="nofollow">http://www.rpgobjects.com/tiamat/index.php</a>
1440509455
Patrick Von Raven
Pro
Marketplace Creator
There's also this: &nbsp;<a href="http://www.stonesword.com/dungeonmaker.php" rel="nofollow">http://www.stonesword.com/dungeonmaker.php</a>
Thanks all for the advice Very handy&nbsp;
Campaign Cartographer 3 , Photoshop,&nbsp; Pyromancer (this one is free)
Thanks for the recommendations Chris and for the PM. I've actually got CC3 but find the learning a curve a bit steep. That said, I may well take another look at it&nbsp;
I have heard some people use MapTools to draw there maps. Here is a&nbsp; video on setup, drawing and exporting to image file.
I'll check it out, thanks
1440516883
Natha
KS Backer
Sheet Author
API Scripter
I use MapTool myself, but the export function (as an image) is bugged with big maps (layers and/or tiles missing). It should be corrected in future versions though ...
Natha said: I use MapTool myself, but the export function (as an image) is bugged with big maps (layers and/or tiles missing). It should be corrected in future versions though ... This is news to me. I haven't had any issues myself.
1440531608

Edited 1440531752
I must admit I've spent hours trying to find decent easy to use battlemat generators online. &nbsp;I actually own CC3 but haven't got the patience or technical savvy to learn to use it properly I just want something that will produce a decent result with minimum effort. So far the sites I've made a note of for my game are: <a href="http://www.gozzys.com/" rel="nofollow">http://www.gozzys.com/</a> Site containing useful random map and location tools. Including a Random Wliderness Map Creator. <a href="http://www.gozzys.com/wilderness-maps" rel="nofollow">http://www.gozzys.com/wilderness-maps</a> <a href="http://donjon.bin.sh/d20/dungeon/" rel="nofollow">http://donjon.bin.sh/d20/dungeon/</a> Loads of dungeon generators Nice Random Weather generator <a href="http://donjon.bin.sh/d20/weather/" rel="nofollow">http://donjon.bin.sh/d20/weather/</a> Random Treasure Generator <a href="http://donjon.bin.sh/d20/treasure/index.cgi" rel="nofollow">http://donjon.bin.sh/d20/treasure/index.cgi</a> Gozzys was a real gem of a find for me because it will generate an entire wilderness map at the click of a button that looks photorealistic from a top down perspective. &nbsp;I've found I can use this to produce a basic terrain map and then use Roll20 art assets to add extra features like ponds, huts bridges etc. This is much more useful for my WFRP game than the dungeon generators as very few WFRP encounters actually happen in dungeons. I also found the Donjon site useful as it has a lot of generators on it, not least of which was the weather generator, which not only produces a random type of weather based on climate, season and supernatural forces but a nice summary of it's likely affect on game play. e.g. Moderate Wind: A steady wind with a 50% chance of extinguishing candles, torches, and similar unprotected flames.&nbsp;&nbsp;
That's pretty handy Thanks for sharing
1440536827
Gen Kitty
Forum Champion
Due to time constraints in keeping Roll20 going, we only allow discussion directly related to the interface here on the forums. You might try reddit.com/r/gaming/ or rpg.stackexchange for your questions.