Ulti said: Matt W. said: A quick reminder/FYI to fellow players and GMs that archived sheets are still loaded with the game, so even if they are archived, they will still take the same time to be loaded when you open the table as if they were just in folders. Thus, you may as well just make a folder called "Old Stuff" and throw everything in there. Of course, my suggestion is useless if you already have the max sub-levels of folder, in which case the "archiving" option would be handy. Best of luck! There is no point in archiving? No effect on performance? I though it would reduce the number of characters, or abilities, that my scripts have to look at. Nope. Sorry. All attributes from archived characters are still loaded, so they do not affect performance at all. Archiving is really just a holdover from those days when folders were not a thing. It's possible that there is some interaction with API that I do not know about but I think there is no effect. I actually was confused when it did nothing for performance for me and asked a question a while back. Edit: Handouts and maps are loaded dynamically (as you click on them), so archiving them will have an effect, insofar as you can't click on them to load them. Sheets/Journals are always loaded with their attributes no wonder where they are.