
Greetings, My question pertains to the control of players have over their character tokens. Often when i implement dynamic lighting my players like to be constantly moving about to see what they can see which most of this time that is all good and fine. However when i am trying to describe a room/object/detail and what they see i would really like my players to stand still as if time has stopped as i am saying what i need to say. Another example would be if there is a surprise waiting being a pillar or a trap that could be triggered and the players just keep shifting an moving about as i am trying to hint to them some information. What would really be useful is if there was a shortcut or some quick way for me to disable my PC's control over their tokens. Is there a way to do that or has anyone come up with something that could work in its place?