I am currently trying to find a way for a dice roll, to be rollable. If that makes sense. A bit of "why" I have a party member that forages for items while in the wilderness. I don't want them to find a static amount of things, or a static set of things. I made a rollable table filled with all kinds of wonderful things, however to my knowledge there is only one way to select from the table. Xt[tableName] Essentially what I am asking is there a way to make something like (1d4)t[tableName] work? I would want anywhere from one to 4 things selected randomly off the tableName table. So one roll would get 3 items, the next roll would get 1 item.