Edited 9/8/15! BID FOR ADVENTURERS! PLEASE READ! You are sifting through the tavern notice board when you see a parchment with pseudo-guilded edges. Your eyes pour over the document... "Bid for Adventurers! Please read! The Great Dabron Sashenstar has been invited to a tournament at Lord Felton's estate south of Brost to face Lord Felton himself, the dreaded black knight of the Wealdath in a contest! He unfortunately, can not make such a trip himself, as his time his most valuable. In his stead he has placed a bid of up to four fighting men! Clerics and rouges are also encouraged if they believe their sword arms are strong, but wizards, sorcerers, and other arcanists need not apply. Adventurers will be awarded 10gp's per person, as well as transportation to *location* and room and board. A boone will be bestowed by Dabron himself should one of you be victorious Willing applicants report to the merchant's league in Balder's gate" I will run this adventure for up to 3 melee classes(Fighter/monk/Paladin/Ranger/Barbarian) and up to 1 (Cleric/Rouge/Bard) The adventure i'm running is an adaptation of introductory basic D&D module, it was originally balanced for a fighter and a rouge, with some clever tinkering, I've made it a full 4 man game. This adventure is for newer characters, levels 1-2, with priority being placed on lvl 1 fighters. The adventure is designed to introduce a slightly non lethal (tournament) setting to gain some initial understanding of 5e mechanics, as well give players an idea of appropriate tactics. Don't be fooled however, plenty of Gygaxian traps and factional trickery provide many opportunities for danger! Game time: SUNDAY 1-2 PM CST 9/13/15!!! Inquire here.