Roll20 uses cookies to improve your experience on our site. Cookies enable you to enjoy certain features, social sharing functionality, and tailor message and display ads to your interests on our site and others. They also help us understand how our site is being used. By continuing to use our site, you consent to our use of cookies. Update your cookie preferences .
×
Create a free account
This post has been closed. You can still view previous posts, but you can't post any new replies.

5E Paladin Oath of Penance

1441643452

Edited 1441645837
I was looking around at alternative Paladin Oaths and was looking at the Oath of Martyrdom ( <a href="http://www.dnd-wiki.org/wiki/Oath_of_Martyrdom_(5e_Subclass)" rel="nofollow">http://www.dnd-wiki.org/wiki/Oath_of_Martyrdom_(5e_Subclass)</a>) not long after witching DawnforgedCast’s Pirate Paladin video, when I was struck by inspiration. The Oath of Penance or Oath of Redemption, this would be a more angsty Oath, in which the Paladin is driven to atone for their own past sins. A sort of reverse Oath Breaker (Yes it’s an Anti-Anti-Paladin, I am well aware of how meta that is). Essentially being to an evil Paladin what the Oathbreaker is to a good Paladin, I’m also tempted to suggest making it synergize well with or have special rules for Multiclassing from Warlock or Rogue. Paladins who take the Oath of Penance, are not driven to service in the face of injustice, or a divine calling, Penitent Paladins are driven to righteous action in penance. Once wicked men/woman now righteous warriors of justice and defenders of the week. Penitent Paladins are less concerned with finding forgiveness (They may not even believe they can be forgiven) and are more concerned with healing the scars of their past transgressions. While most who make the Oath of Penance were simply Criminals, Disillusioned Veterans, Cowards, or Turncoats former Oathbreakers are not unheard of amongst there rank. Similarly in extreme cases It is not impossible to find undead or fiends in this role. Tenants Seek Penance, Seek to set right past misdeeds as best you can, and try to grant closure to those who you have wronged. Grant Penance. Show compassion to the wicked twas not long ago you had lost your way, and try your best to help others repent for their own sins. Sin No More. Try your best to set your evil ways in the past. Be Reborn. Seek to be a better person, as best you are able. Spells and Powers would likely be based mostly on status effect removal and selflessly setting the needs of the party before your own. Oath of Penance Paladins may even have unique progression restrictions on their Channel Divinity abilities, which correspond to their progression as a character in the story. If you’re interested in helping me flesh this out please post suggestions below. Here are some Ideas for us to get started. Spells: I really wanna give them Cats Grace is that weird? (3) Confession: Confess your misdeeds loudly for all to hear, allowing you to reclaim the last spell you cast. (3) Light of Penance: Show the wicked who they really are. As an action, to lift up your focus and shine a light into the hearts of wicked foes, Every opponent that can see or hear you within 30 feet of you (and can understand you) must make a Wisdom saving throw. Evil aligned Humans, Demihumans, and Humanoids will be feared for 1 minute or until they take damage. Non-Evil Aligned Humans, Demihumans, and Humanoids may become more passive and willing to negotiate if the GM allows it. (7) Aura of Peace: Enemies within 10ft of you gain a -1 penalty on saving throws. (15) Within Grace: If the Paladin is fails a saving throw they may reroll once in between rests. (20) Absolution: The Paladin may enter into a state of Devine Grace, while in this state the Paladin gains a +1 bonus to all saving throws, all enemies within 10ft must make a wisdom save or suffer a further a further -1 penalty to all saving throws, while in the aura. Seems a bit overpowered I know, Just all I can come up with at the moment.
1441654053
Pat S.
Forum Champion
Sheet Author
Due to time constraints in keeping Roll20 going, we only allow discussion directly related to the interface here on the forums. You might try Wizard's forums or the D&D subreddit for your question. This thread will be closed and moved to the archives.