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Week 3 - New Rules/Bans - Multiclassing available!

Hey Everybody. The plan is to play again on Tuesday the 15th at 6pm mountain time. I am using the same base outdoor map, however all objects/monsters/treasure is new. Also, it's daytime. There is only 1 underground dungeon this time around, but it is larger, has 4 entrances around the map, and 3 of the 6 spawn points are underground. The boss monster this week is a CR 4 creature this week, and has a different spawning condition. Here are the points available for Week 3: Player Kills are worth 2 Boss Kill is worth 2 Monster kills are worth 1/4. (3 points of monsters available) Top Damage is worth 2 Last Man Standing is worth 3. Character creation rules: Any Race and Class out of the PHB. No supplements/custom material. You must call dibs on the class in this forum post. No two players can have the same primary class, but you are still allowed to take any "dibs'd" classes as your 3-level multiclass option. Winning class from the previous week is banned. Use this stat array: 15/14/13/12/10/8 Feats and Variant Humans are allowed (See bans below for banned feats) Multi-classing rules: You are allowed to multi-class, but you must specifically have 4 levels in your first class, then 3 levels in your second class. The class you have 4 levels in is the class you call dibs on for the week. Equipment: Any mundane arms or armor from the PHB (That isn't in the ban list below). 100g in miscellaneous gear from the PHB (No hirelings or mounts). Limit 1 healing potion. You can upgrade one weapon or spellcasting focus to +1 ( +1 armor is no longer an option ). The purpose of these bans is to speed the game up, and take away some things that are cumbersome to manage. Ban List: Plate and half-plate armor Things that grant invisibility or flight (including levitation) Familiars and Animal Companions Skulker Feat Savage Attacker Feat
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Edited 1441938598
Banned class for next week: Rogue. Congrats to Bryan for coming out on top. Thanks everyone for playing. Edit: Also, First Blood is going to be worth an extra 2 points.
Dibs on Druid. Undecided on whether I want to multiclass or not. Mostly comes down to how the Conjure spells are handled. Do I get to choose what comes out? How much control do I have over their actions?