
Greetings!
It’s my pleasure to herald the
arrival of my favorite season of the year: autumn. Simultaneously arriving upon
the flight of its chill winds is my favorite hobby: tabletop role playing! Huzzah!
This season, I’m attending a
larger university in the much larger city where I live. No more shall I have
Internet connection problems. That will take care of almost all my issues getting to the table.
First of all, I’m glad it
seems as though everyone’s looking forward to resume playing. Awesome! I am as
well!
Going forward, we have two paths
ahead of us.
The first is to continue play
using the Dungeon Fantasy supplements.
The path bifurcates again should
we decide to do so: Do we continue where we left off using the same characters,
or start anew with different characters ?
While I would hate to think we
didn’t finish the story arc, I would like to make a return to an episodic down-and-town
dungeon delve, something I never quite grasped all last season. However, we can
also finish the current arch, then start dungeon delving (maybe even with new
characters), so either way is fine with me.
The second path forward is much
different.
Chris and I have been kicking
around a post-apocalyptic game set on a red planet. It would be a bit like
Firefly meets Walking Dead meets Mad Max: Fury Road meets Judge Dredd . Grim and
gritty. Blood, sex, and heavy metal. Zombies and mutants. Fast cars with roaring engines. Shotguns,
belt-fed machine guns and other slug throwers—but no energy weapons (lasers). Powerful
spaceships maintain a low-orbit blockade so no one gets on or off the desert world.
If you’re outside one of the bubble cities, you better be in a space suit—the terraforming
didn’t quite take. Plus, there’s still a lot of radiation. Apparently, there
was some type of fast-spreading disease and the cure came in the form of orbital
nukes for the whole planet.
Characters would likely be made
from 200-point templates from Monster Hunters 4 and given 50 more points to use
on various packages, such as races from Bio Tech and psionic powers; stuff like that.
This option will likely require
an extended start-up period on Chris and I’s part. Though he’s done a lot of
footwork, there is a lot left to do.
If I can’t sit the fence, I’d say we should pick up where we left off. I don’t have strong feelings one way or the other,
but that’s the quickest and easiest. Then, after the current arc, I'd try very hard to distill the game into the basic Dungeon Fantasy format. We could then make new characters and such.
What say ye?
In your reply, be sure to answer
the ultimate question. It’s not just DF or sci-fi, it’s:
1. DF, start anew?
2. DF, start where we left?
3. Sci-fi?
4. Something else?
So, which option and why and how
strongly do you feel about it? Furthermore, we need to set a day and time to play. The best time for me is either Saturday or Sunday at 1 p.m. Central Daylight Time . We could go later, but Archie claims to live in fairy tale land. Strange that Valter lives with the tigers in the trees of the jungles of Brazil and Luke in the frozen North of Canada, both of which are far, far away, but their times aren't that far off, yet Archie just supposedly lives across the water and he's in a whole 'nuther space-time continuum. Just to make sure I get a reply on this, I'll set the day and time officially: Official Day and Time: Saturday at 1 p.m. Central Daylight Time . * * * Possible start date: Saturday, Oct. 10., 1 p.m. CDT. * * * Got a big problem with that? Let us know! Looking forward to gaming again! Hope to see you all soon! —Stripe